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	<title>DigitalBattle.com &#187; rts</title>
	<atom:link href="http://www.digitalbattle.com/tag/rts/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
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		<title>Antic Entertainment emerges with Junk: Battles in tow</title>
		<link>http://www.digitalbattle.com/2009/09/22/antic-entertainment-emerges-with-junk-battles-in-tow/</link>
		<comments>http://www.digitalbattle.com/2009/09/22/antic-entertainment-emerges-with-junk-battles-in-tow/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 22:24:14 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Free]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[battlefield 1943]]></category>
		<category><![CDATA[battlefield bad company]]></category>
		<category><![CDATA[dice]]></category>
		<category><![CDATA[fredrik liljengren]]></category>
		<category><![CDATA[junk battles]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27029</guid>
		<description><![CDATA[
It seems that the guy who founded DICE, Fredrik Liljengren has moved onto bigger and better things with his latest game studio, Antic Entertainment. You may be familiar with DICE as the studio behind Battlefield: Bad Company and Battlefield: 1943.
Anyways, Antic Entertainment is to be a studio that specializes in free-to-play games with their first [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-27031 aligncenter" title="junkbattles" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/junkbattles.jpg" alt="junkbattles" width="600" height="346" /></p>
<p>It seems that the guy who founded DICE, Fredrik Liljengren has moved onto bigger and better things with his latest game studio, Antic Entertainment. You may be familiar with DICE as the studio behind <a href="http://www.digitalbattle.com/2009/07/21/use-battlefield-1943-weapons-in-bad-company-2/"><em>Battlefield: Bad Company</em></a> and <a href="http://www.digitalbattle.com/2009/07/23/battlefield-1943-smashes-previous-records/"><em>Battlefield: 1943</em></a>.</p>
<p>Anyways, Antic Entertainment is to be a studio that specializes in free-to-play games with their first title being <em>Junk: Battles</em>. This browser based RTS will let players create their own ship and then duke it out against other players as they collect parts to upgrade said ship.</p>
<p>If you want to read more about <em>Junk: Battles</em> and Antic Entertainment, head over to the game&#8217;s official website <a href="http://www.junkbattles.com/" target="_blank">here</a>.</p>
<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=25364" target="_blank">via</a> gamasutra</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Order of War dated</title>
		<link>http://www.digitalbattle.com/2009/09/02/order-of-war-dated/</link>
		<comments>http://www.digitalbattle.com/2009/09/02/order-of-war-dated/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 01:52:38 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[order of war]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[wargaming.net]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26648</guid>
		<description><![CDATA[
Square Enix has set a North American release date for their first World War II game Order of War, which will be September 22nd. The game is being developed exclusively for the PC. Two campaign modes, multiplayer, Deathmatch and Skirmish are included in Wargaming.net&#8217;s upcoming RTS.
A single-player demo for the game has been released recently, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26649" title="orderofwar" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/orderofwar.png" alt="" width="500" height="273" /><br />
Square Enix has set a North American release date for their first World War II game <em>Order of War</em>, which will be September 22nd. The game is being developed exclusively for the PC. Two campaign modes, multiplayer, Deathmatch and Skirmish are included in Wargaming.net&#8217;s upcoming RTS.</p>
<p>A single-player demo for the game has been released recently, titled &#8220;Road to Paris&#8221;. It&#8217;s available on the official <a href="http://www.orderofwar.com/">website</a>.</p>
<p>I&#8217;m looking forward to <em>Order of War</em>; it will be interesting to see how the Japanese RPG giant will handle a World War II game.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Heroes of Newerth debut trailer</title>
		<link>http://www.digitalbattle.com/2009/08/30/heroes-of-newerth-debut-trailer/</link>
		<comments>http://www.digitalbattle.com/2009/08/30/heroes-of-newerth-debut-trailer/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 21:33:34 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[dota]]></category>
		<category><![CDATA[heroes of newerth]]></category>
		<category><![CDATA[hon]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26508</guid>
		<description><![CDATA[
I told myself I wouldn&#8217;t play this game because I would get addicted, but it looks too good to pass up. Anyways, it&#8217;s Defense of the Ancients except a whole lot better from what I&#8217;ve heard. Right now, the game is in a beta phase, but a few lucky people have been able to get [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="500" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=55217"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=55217" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="500" height="392"></embed></object></p>
<p>I told myself I wouldn&#8217;t play this game because I would get addicted, but it looks too good to pass up. Anyways, it&#8217;s <em>Defense of the Ancients</em> except a whole lot better from what I&#8217;ve heard. Right now, the game is in a beta phase, but a few lucky people have been able to get their hands on a key through a Facebook promotion.</p>
<p>The game is currently being developed by S2 Games, the people behind <em>Savage</em>. No word on a release date, but pre-sale for the game has already started for beta members.</p>
]]></content:encoded>
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		<item>
		<title>East India Company demo out</title>
		<link>http://www.digitalbattle.com/2009/08/01/east-india-company-demo-out/</link>
		<comments>http://www.digitalbattle.com/2009/08/01/east-india-company-demo-out/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 20:40:46 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[East India Company]]></category>
		<category><![CDATA[paradox interactive]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26400</guid>
		<description><![CDATA[
The North American retail release for the real-time-strategy East India Company was today, but Europe will have to wait until the 14th. If you can&#8217;t wait for that long, you can grab a demo recently released by the game&#8217;s publisher, Paradox Interactive.
The demo weighs in at ~790MB, which isn&#8217;t bad considering the game has some [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26401" title="eastindiacompany" src="http://www.digitalbattle.com/wp-content/uploads/2009/08/eastindiacompany.jpg" alt="" width="500" height="313" /><br />
The North American retail release for the real-time-strategy <em>East India Company</em> was today, but Europe will have to wait until the 14th. If you can&#8217;t wait for that long, you can grab a demo recently released by the game&#8217;s publisher, Paradox Interactive.</p>
<p>The demo weighs in at ~790MB, which isn&#8217;t bad considering the game has some pretty intense graphics. You can download it over at <a href="http://www.filefront.com/14166577/East-India-Company-English-Demo/">FileFront</a>.</p>
<p>A nice little video launch <a href="http://www.digitalbattle.com/2009/07/30/east-india-company-launch-trailer/">trailer</a> was also released yesterday, so be sure to check that out to decide if the demo&#8217;s worth your time.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Demigod demo now available</title>
		<link>http://www.digitalbattle.com/2009/07/30/demigod-demo-now-available/</link>
		<comments>http://www.digitalbattle.com/2009/07/30/demigod-demo-now-available/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 01:09:55 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[DLC]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[demigod]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[stardock]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26321</guid>
		<description><![CDATA[
Demigod has been out for months now and yet we still haven&#8217;t seen a demo version of the game. Luckily, Stardock has today announced just that, a demo version of Demigod.
Players will reportedly be able to play through all 4 of the game&#8217;s multiplayer modes using four demigods; Regulus, Rook, Sedna and Lord Erebus. However, [...]]]></description>
			<content:encoded><![CDATA[<p><em><img class="alignnone size-full wp-image-26322" title="demigod" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/demigod.jpg" alt="" width="500" height="337" /><a href="http://digitalbattle.com/tag/demigod" target="_blank"><br />
Demigod</a></em> has been out for months now and yet we still haven&#8217;t seen a demo version of the game. Luckily, <a href="http://digitalbattle.com/tag/stardock" target="_blank">Stardock</a> has today announced just that, a demo version of <em>Demigod</em>.</p>
<p>Players will reportedly be able to play through all 4 of the game&#8217;s multiplayer modes using four demigods; Regulus, Rook, Sedna and Lord Erebus. However, the only map made available for play in the demo is Cataract.</p>
<p>If you&#8217;re a fan of the RTS genre, <em>Demigod</em> is definitely a game you should check out. Head <a href="http://www.fileplanet.com/203030/200000/fileinfo/Demigod-Demo?_cmpid=fp191" target="_blank">here</a> to snag the demo.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pong creator turns to Battleswarm</title>
		<link>http://www.digitalbattle.com/2009/07/30/pong-creator-turns-to-battleswarm/</link>
		<comments>http://www.digitalbattle.com/2009/07/30/pong-creator-turns-to-battleswarm/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 00:57:51 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[battleswarm]]></category>
		<category><![CDATA[field of honor]]></category>
		<category><![CDATA[hybrid]]></category>
		<category><![CDATA[nolan bushnell]]></category>
		<category><![CDATA[Pong]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[starcraft]]></category>
		<category><![CDATA[starship troopers]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26317</guid>
		<description><![CDATA[It seems that Nolan Bushnell, the mastermind behind Pong and Atari, is returning to the game scene with his latest title, Battleswarm: Field of Honor.
Bushnell describes this game as a mash-up between StarCraft and Starship Troopers in which players will choose between playing the game as an RTS or an FPS.
Below are his comments on [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-26319" title="battleswarm" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/battleswarm.jpg" alt="" width="200" height="159" align="right" />It seems that Nolan Bushnell, the mastermind behind <em>Pong</em> and Atari, is returning to the game scene with his latest title, <em>Battleswarm: Field of Honor</em>.</p>
<p>Bushnell describes this game as a mash-up between StarCraft and Starship Troopers in which players will choose between playing the game as an RTS or an FPS.</p>
<p>Below are his comments on the game attributing its creation to wanting to game with his 5 sons:</p>
<blockquote><p>They&#8217;re all avid gamers and like first-person shooters. The problem is, as you  get older, you lose some reaction time, and as a result, I&#8217;m getting slaughtered  by them. A real-time strategy [RTS] game, however, is more my [preference], a  good resource game is what I love. Battleswarm is both an RTS and a shooter, a  mash-up between <em>StarCraft</em> and <em>Starship Troopers</em>, if you will. You can switch  sides, too, if you feel like an RTS instead of a shooter, or vice-versa.</p></blockquote>
<p>Sounds pretty awesome, can we get a release date?</p>
<p><a href="http://content.usatoday.com/communities/gamehunters/post/2009/07/68495660/1" target="_blank">Read</a> (USA Today)</p>
]]></content:encoded>
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		<item>
		<title>East India Company launch trailer</title>
		<link>http://www.digitalbattle.com/2009/07/30/east-india-company-launch-trailer/</link>
		<comments>http://www.digitalbattle.com/2009/07/30/east-india-company-launch-trailer/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 21:46:53 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[East India Company]]></category>
		<category><![CDATA[nitro games]]></category>
		<category><![CDATA[paradox interactive]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26287</guid>
		<description><![CDATA[
East India Company is an upcoming real-time-strategy game brought to you by Paradox Interactive, the same folks who made King’s Bounty: The Legend and Mount &#38; Blade. The game takes you through a history lesson, as you conquer the East Indies as the role of Governor Director.
The game is developed by Nitro Games and will [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=53564" /><embed id="gtembed" type="application/x-shockwave-flash" width="500" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=53564" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></p>
<p><a href="http://www.digitalbattle.com/tag/east-india-company"><em>East India Company</em></a> is an upcoming real-time-strategy game brought to you by <a href="http://www.digitalbattle.com/tag/paradox-interactive/">Paradox Interactive</a>, the same folks who made <em>King’s Bounty: The Legend</em> and <em>Mount &amp; Blade. </em>The game takes you through a history lesson, as you conquer the East Indies as the role of Governor Director.</p>
<p>The game is developed by Nitro Games and will be hitting North American stores tomorrow, followed by an August 14th release in Europe for the <a href="http://www.digitalbattle.com/category/pc/">PC</a>.</p>
]]></content:encoded>
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		<item>
		<title>Halo Wars leaderboards wiped due to Xbox Live issue</title>
		<link>http://www.digitalbattle.com/2009/07/29/halo-wars-leaderboards-wiped-due-to-xbox-live-issue/</link>
		<comments>http://www.digitalbattle.com/2009/07/29/halo-wars-leaderboards-wiped-due-to-xbox-live-issue/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 22:41:57 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[halo wars]]></category>
		<category><![CDATA[leaderboards]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[technical issue]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26248</guid>
		<description><![CDATA[
Robot Entertainment has recently updated the Halo Wars website notifying us that the majority of data stored on the game&#8217;s online leaderboards have been lost.
Below is an excerpt from their posting:
An Xbox LIVE technical issue wiped all Halo Wars Xbox LIVE Leaderboards earlier today. This includes all singleplayer, multiplayer and Trueskill™ leaderboards, as well as [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26249" title="halowars" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/halowars.jpg" alt="" width="500" height="334" /><br />
Robot Entertainment has recently updated the <em>Halo Wars</em> website notifying us that the majority of data stored on the game&#8217;s online leaderboards have been lost.</p>
<p>Below is an excerpt from their posting:</p>
<blockquote><p>An Xbox LIVE technical issue wiped all Halo Wars Xbox LIVE Leaderboards earlier today. This includes all singleplayer, multiplayer and Trueskill™ leaderboards, as well as all matchmaking data. At this time it’s unknown if the data can be restored, resulting in the Halo Wars Leaderboards being reset to original Launch Day status. The Xbox LIVE team is investigating the cause, and they will provide an update to the situation as soon as possible.</p></blockquote>
<p>So you mean to tell me that they didn&#8217;t have backups of this data? What if this had happened with <a href="http://digitalbattle.com/tag/halo-3" target="_blank"><em>Halo 3</em></a>?</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Dawn of War 2 &#8216;There is Only War&#8217; patch tomorrow</title>
		<link>http://www.digitalbattle.com/2009/07/29/dawn-of-war-2-there-is-only-war-patch-tomorrow/</link>
		<comments>http://www.digitalbattle.com/2009/07/29/dawn-of-war-2-there-is-only-war-patch-tomorrow/#comments</comments>
		<pubDate>Wed, 29 Jul 2009 21:41:30 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Update]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[dawn of war 2]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[real time strategy]]></category>
		<category><![CDATA[relic entertainment]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[There is only war]]></category>
		<category><![CDATA[thq]]></category>
		<category><![CDATA[warhammer 40k]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26244</guid>
		<description><![CDATA[
The new Dawn of War II patch &#8216;There is Only War&#8217;, which has been in beta testing recently, now has a definite release date. Relic Entertainment posted on the official community site that the patch will be available starting tomorrow.
The developers also released a very extensive changelog, listing all of the improvements the patch has [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-18814" title="dawnofwar2" src="http://www.digitalbattle.com/wp-content/uploads/2009/03/dawnofwar2.jpg" alt="" width="500" height="299" /><br />
The new <em>Dawn of War II</em> patch &#8216;There is Only War&#8217;, which has been in beta <a href="http://www.digitalbattle.com/2009/07/20/there-is-only-war-beta-now-offline-more-fixes-and-balance-changes-in-launch/">testing</a> recently, now has a definite release date. <a href="http://www.digitalbattle.com/tag/relic-entertainment/">Relic Entertainment</a> posted on the official community site that the patch will be available starting tomorrow.</p>
<p>The developers also released a very extensive changelog, listing all of the improvements the patch has to offer. This changelog details numerous bug fixes and balance changes. These improvements differ from what you&#8217;ve seen in the <a href="http://www.digitalbattle.com/tag/beta/">beta</a>, so it&#8217;s well worth a look.</p>
<p>Make the jump for the full changelog.</p>
<p><span id="more-26244"></span></p>
<p><strong>World Builder</strong><br />
•	Added the World Builder how-to guide to the root directory<br />
•	Fixed a bug where adding a horizon-mesh would cause World Builder to crash</p>
<p><strong>Observer Feature</strong><br />
• Pressing ESC now gets rid of the observer/replay attention arrow. If a unit is selected and an arrow is present, pressing ESC deselects the units. Pressing it again removes the arrow<br />
•	Selecting the HQ displays the player’s current tech tier</p>
<h2>Balance Changes</h2>
<p><strong>Tyranid Balance Changes</strong><br />
•	The Ravener Alpha’s Hardened Carapace grants 100 health<br />
•	Both Carnifexes cannot be repaired<br />
•	Sporemine durability vs. small arms increased from 60 to 150 hp<br />
•	Screamer Killer Venom Cannon damage increased to 75 from 55 and removes the Spore Cysts ability<br />
•	Tier 2 Carnifex damage increased from 200 to 250<br />
•	Zoanthrope damage increased from 70 to 80, energy cost reduction on Focus Blast from 80 to 65<br />
•	Termagant damage increase on Toxin Sacs upgrade from 1.2 to 1.35<br />
•	Tyranid Warriors’ hitpoints increased from 320 to 360, Barbed Strangler damage decreased to 45 from 60<br />
•	Hive Tyrant’s Venom Cannon damage decreased from 75 to 55</p>
<p><strong>Ork Balance Changes</strong><br />
•	Slugga Nob damage reduced to 85, Nob Squad Choppa damage increased to 100<br />
•	The Kommando knife no longer refunds energy and resets cooldown after killing a target<br />
•	Warboss’ big stomp radius UI was changed to 10 m<br />
•	Warboss’ Kustom Shoota can now fire on the move<br />
•	Warboss’ Angry Bits health regeneration lowered from 1.5 to 1, cooldown from 15 seconds to 30<br />
•	Tankbusta population cost lowered 4 to 3<br />
•	Slugga Nob Leader damage lowered (due to accidental buff)<br />
•	Warboss Stomp damage lowered 40 to 30<br />
•	Kommando Nob Leader’s hammer damage increased 100 to 175<br />
•	Slugga damage increased to 25</p>
<p><strong>Space Marine Balance Changes</strong><br />
•	Scouts can now repair while using a sniper rifle<br />
•	Set the Apothecary’s Rapid Fire ability to no longer knockback retreating units<br />
•	Force Commander with Terminator Armor now has a Cleansing Flame ability on his heavy flamer (costs 50 energy)<br />
•	Purification Rights damage decreased from 30 to 15<br />
•	Relay Beacon health regeneration rate decreased .4 to .15<br />
•	Force Commander’s hitpoints increased from 720 to 820<br />
•	Tactical Marine bolter damage decreased to 25<br />
•	Tactical marine melee damage reduced from 22 to 19<br />
•	Purification rites no longer affects retreating units</p>
<p><strong>Eldar Balance Changes</strong><br />
•	Spiritual rites radius UI was changed to 15m<br />
•	The Fire Prism’s explosive shot no longer affects retreating units<br />
•	Warpspider squad member hitpoints slightly reduced from 200 to 160, Exarchs from 240 to 200<br />
•	Fire Prism’s Focus Beam cooldown reduced from 4.5 to 3 seconds<br />
•	Debuff removed from Immolator<br />
•	Warp Spider Exarch’s Improved Targets are moved to tier 1<br />
•	Banshee’s damage increased to 35 from 33</p>
<p><strong>General Balance Changes</strong><br />
•	Zeal/Biomass/Psychic Might/Waaagh! amount from killing/losing units increased by 20%<br />
•	Piercing damage modifier vs. Heavy armor decreased to 67%<br />
•	Turret damage at long range increased from .15 to .3<br />
• Turrets inflict increased supression, have a minimum range of 2 m, armor type changed to be more vulnerable from small arms fire .01 to .2<br />
•	Suppression weapons received the following changes:<br />
•	Setup and teardown times reduced by 1 second respectively<br />
•	0.2 to 0.3 at long range<br />
•	1 to 1.25 at medium range<br />
•	2 to 2.75 at short range<br />
•	Suppression damage increased from 300 to 400</p>
<h2>Bug Fixes</h2>
<p><strong>Tyranid Bug Fixes</strong><br />
•	Fixed a bug where Bioplasma would not fire if targeted units ran out of the line of sight<br />
•	Fixed the broken image on the Ravener Alpha’s ‘exit tunnel’ ‘cancel construction’ ability</p>
<p><strong>Ork Bug Fixes</strong><br />
•	Shoota Boyz Aiming? Wotz Dat? tool tip no longer mentions immobility<br />
•	Nob squad tool tip mentions Meaner an’ Greener instead of Nob Kit<br />
•	Kommando squad tool tip no longer mentions Kommando Kit</p>
<p><strong>Space Marine Bug Fixes</strong><br />
•	The Dreadnought’s auto cannon ability previews its energy cost properly</p>
<p><strong>Eldar Bug Fixes</strong><br />
•	The Farseer’s Ghosthelm tool tip no longer mentions damage to self, mentions suppression<br />
•	The Farseer’s Mindwar tool tip mentions suppression<br />
•	Warpspider Exarch powerblades tool tip mentions they are effective against infantry</p>
<p><strong>UI Bugs</strong><br />
•	Added a missing tooltip for observers in the multiplayer games list<br />
•	Fixed a bug causing player loading bars to be cut off in 1280×1024 resolutions</p>
<p><strong>Performance Bugs</strong><br />
•	Fixed a bug that disallowed users with high-end machines to set their graphics settings to “Ultra”<br />
•	Fixed a fatal scar error involving Anti Armor in the campaign</p>
<p><strong>Gameplay Bugs</strong><br />
•	Fixed an exploit where repeatedly setting up and tearing down the Ranger’s sniper rifle would increase the unit’s firing rate<br />
•	Fixed a bug involving melee units targeting retreating units<br />
•	Stabilized randomness of units using special attacks<br />
•	Fixed an exploit where players could make units at the HQ retreat “towards” a relay beacon in the field<br />
•	Fixed a bug where clicking on a hero’s portrait would render targetable abilities unusable</p>
<p><strong>Map Fixes</strong><br />
•	Fixed an exploit in (6p) Ruins of Argus where players could build structures and move units in an impassible area</p>
<p><strong>Post-game bugs</strong><br />
•	Fixed a bug where incorrect trueskill values were shown after viewing a player’s statistics screen in the post-game<br />
•	Fixed a crash that occurred when viewing another player’s statistics during a game-starting countdown</p>
<p><strong>Networking Improvements</strong><br />
•	Fixed a networking bug that caused users to lag and disconnect due to a proxy communication problem</p>
<p><a href="http://community.dawnofwar2.com/blogs/?p=761">Read</a> (Dawn Of War 2 Community Site)</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Fat Princess out this Thursday</title>
		<link>http://www.digitalbattle.com/2009/07/27/fat-princess-out-this-thursday/</link>
		<comments>http://www.digitalbattle.com/2009/07/27/fat-princess-out-this-thursday/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 19:23:57 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[fat princess]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[playstation network]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[titan studios]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26132</guid>
		<description><![CDATA[After an unfortunate delay, we finally have the news that Fat Princess will be hitting the PlayStation Network this Thursday, according to the official PlayStation Blog. This is a simultaneous worldwide release, so North American, European, and Asian markets will all get the game at the same time. The Japanese version, however, is still being [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-15423" title="fp-logo.png" src="http://www.digitalbattle.com/wp-content/uploads/2008/11/fp-logo.png" alt="" width="180" height="163" align="right" />After an unfortunate <a href="http://www.digitalbattle.com/2009/06/20/no-cake-for-you-fat-princess-delayed/">delay</a>, we finally have the news that <em>Fat Princess</em> will be hitting the <a href="http://www.digitalbattle.com/tag/playstation-network">PlayStation Network</a> this Thursday, according to the official PlayStation Blog. This is a simultaneous worldwide release, so North American, European, and Asian markets will all get the game at the same time. The Japanese version, however, is still being worked out.</p>
<p>A nice little interview with developers Chris Millar and Craig Leigh from <a href="http://www.digitalbattle.com/tag/titan-studios">Titan Studios</a> can be viewed after the jump.</p>
<p><em>Fat Princess</em> will retail for $14.99.</p>
<p><span id="more-26132"></span><br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="265" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="viddler" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.viddler.com/simple_on_site/faeb32b4" /><embed id="viddler" type="application/x-shockwave-flash" width="500" height="265" src="http://www.viddler.com/simple_on_site/faeb32b4" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p><a href="http://blog.us.playstation.com/2009/07/27/fat-princess-worth-the-weight-heres-the-date/">Read</a> (PlayStation.Blog)</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>EA releases Command &amp; Conquer 4 debut trailer</title>
		<link>http://www.digitalbattle.com/2009/07/24/ea-releases-command-conquer-4-debut-trailer/</link>
		<comments>http://www.digitalbattle.com/2009/07/24/ea-releases-command-conquer-4-debut-trailer/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 18:08:38 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[cinematics]]></category>
		<category><![CDATA[command & conquer 4]]></category>
		<category><![CDATA[command and conquer 4]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[kane]]></category>
		<category><![CDATA[nod]]></category>
		<category><![CDATA[plot]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[starcraft 2]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26024</guid>
		<description><![CDATA[
The wait between Command &#38; Conquer: Generals and its successor, Command &#38; Conquer 3, was about 5 years. EA seems to be avoiding a repeat as they have just released the debut trailer for Command &#38; Conquer 4.
RTS fans, don&#8217;t expect any actual gameplay footage as the trailer features exclusivly what looks to be just [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=53141" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=53141" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object></p>
<p>The wait between <em>Command &amp; Conquer: Generals</em> and its successor, <em>Command &amp; Conquer 3</em>, was about 5 years. <a href="http://digitalbattle.com/tag/ea" target="_blank">EA</a> seems to be avoiding a repeat as they have just released the debut trailer for <a href="http://digitalbattle.com/tag/command-and-conquer-4" target="_blank">Command &amp; Conquer 4</a>.</p>
<p><a href="http://digitalbattle.com/tag/rts" target="_blank">RTS</a> fans, don&#8217;t expect any actual gameplay footage as the trailer features exclusivly what looks to be just cinematics. However, if you&#8217;re following the plot of the franchise you&#8217;ll be intrigued to hear that Nod head-honcho Kane makes an appearance in said trailer.</p>
<p>EA has no set release date for <em>Command &amp; Conquer 4</em> but they hope to have it hit the market sometime in 2010. Will the game have what it takes to oust Blizzard&#8217;s forthcoming <a href="http://digitalbattle.com/tag/starcraft-2" target="_blank"><em>Starcraft II</em></a>? We&#8217;ll have to wait and find out.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>50% off all Paradox Interactive games this week</title>
		<link>http://www.digitalbattle.com/2009/07/20/50-off-all-paradox-interactive-games-this-week/</link>
		<comments>http://www.digitalbattle.com/2009/07/20/50-off-all-paradox-interactive-games-this-week/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 19:59:42 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[bargain]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[deal]]></category>
		<category><![CDATA[East India Company]]></category>
		<category><![CDATA[Heart of Iron]]></category>
		<category><![CDATA[King's Bounty]]></category>
		<category><![CDATA[Mount & Blade]]></category>
		<category><![CDATA[paradox interactive]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[steam]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25790</guid>
		<description><![CDATA[For this week only, Steam will be offering a 50% off deal on every single Paradox Interactive game in their library. The Swedish video game developer and publisher is known for its historical real-time-strategy games, such as the upcoming East India Company.
Among some of the titles currently on sale include King&#8217;s Bounty: The Legend, Mount [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25791" title="180px-paradox_interactive_logo" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/180px-paradox_interactive_logo.png" alt="" width="180" height="171" align="right" />For this week only, Steam will be offering a 50% off deal on every single Paradox Interactive game in their library. The Swedish video game developer and publisher is known for its historical real-time-strategy games, such as the upcoming <em>East India Company</em>.</p>
<p>Among some of the titles currently on sale include <em>King&#8217;s Bounty: The Legend</em>, <em>Mount &amp; Blade</em>, and the first two <em>Heart of Iron</em> games. The sale ends on July 26th so if you&#8217;re in the mood for a fun history lesson, be sure to check out these gems.</p>
<p><a href="http://store.steampowered.com/publisher/Paradox%20Interactive/">Read</a> (Steam)</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>C&amp;C 4 needs internet connection to work</title>
		<link>http://www.digitalbattle.com/2009/07/15/cc-4-needs-internet-connection-to-work/</link>
		<comments>http://www.digitalbattle.com/2009/07/15/cc-4-needs-internet-connection-to-work/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 16:33:38 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Online]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[command and conquer 4]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[internet connection]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25525</guid>
		<description><![CDATA[
Here&#8217;s something that is sure to piss a few people off &#8212; Community Leader APOC has recently said that you will need to have a constant internet connection to play Command &#38; Conquer 4:
“As of right now, you need to be online all the time to play C&#38;C  4. This is primarily due to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25526" title="cnc41" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/cnc41.jpg" alt="" width="500" height="283" /></p>
<p>Here&#8217;s something that is sure to piss a few people off &#8212; Community Leader APOC has recently said that you will need to have a constant internet connection to play <em><a href="http://www.digitalbattle.com/2009/07/08/ea-accidentally-announces-command-conquer-4/" target="_blank">Command &amp; Conquer 4</a></em>:</p>
<blockquote><p>“As of right now, you need to be online all the time to play <em>C&amp;C  4</em>. This is primarily due to our “player progression” feature so  everything can be tracked. <em>C&amp;C 4</em> is not an MMO in the sense of  <em>World of Warcraft</em>, but conceptually it has similar principles for being  online all the time. While some may be taken aback by this, we’ve been testing  this feature internally with all of our world-wide markets.”</p></blockquote>
<p>He then goes on to point out that this won&#8217;t be a big deal as it won&#8217;t require high-speed connections and won&#8217;t cause any lag in single-player gameplay. Hell, you can even use one an oldschool 56k connection because who needs phone calls, anyways?</p>
<p>ThatVideoGameBlog <a href="http://www.thatvideogameblog.com/2009/07/14/command-conquer-4-requires-constant-internet-connection/" target="_blank">points out</a> that this seems eerily like a ploy to hide the fact that EA will use a constant internet connection as a way to prevent piracy rather than using <a href="http://www.digitalbattle.com/2009/05/04/ea-gets-message-no-drm-in-dragon-age-origins/" target="_blank">DRM</a>.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Dawn of War 2 &#8220;There is Only War&#8221; live until Sunday</title>
		<link>http://www.digitalbattle.com/2009/07/13/dawn-of-war-2-there-is-only-war-ends-sunday/</link>
		<comments>http://www.digitalbattle.com/2009/07/13/dawn-of-war-2-there-is-only-war-ends-sunday/#comments</comments>
		<pubDate>Mon, 13 Jul 2009 21:51:49 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[warhammer 40k]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25450</guid>
		<description><![CDATA[
The beta for the Dawn of War 2 update patch &#8220;There is Only War&#8221; will be coming to an end tomorrow. After this date, Relic will no longer be able to &#8220;react to and implement feedback&#8221; about the game.
However, it turns out that the beta will still be available to download and play until next [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-18814" title="dawnofwar2" src="http://www.digitalbattle.com/wp-content/uploads/2009/03/dawnofwar2.jpg" alt="" width="500" height="299" /><br />
The beta for the <em>Dawn of War 2</em> update patch &#8220;There is Only War&#8221; will be coming to an end tomorrow. After this date, Relic will no longer be able to &#8220;react to and implement feedback&#8221; about the game.</p>
<p>However, it turns out that the beta will still be available to download and play until next Sunday. Maybe Relic decided this would be the best route to compensate for the beta&#8217;s initial delay.</p>
<p>&#8220;There is Only War&#8221; includes eight unreleased multiplayer maps, balance changes, bug fixes, and a map editor.  The beta patch is available on Steam if you haven&#8217;t already tried it out. It requires the standalone <em>Dawn of War 2</em> to play.</p>
<p><a href="http://community.dawnofwar2.com/blogs/?p=736" target="_blank">Read</a> (Dawn of War 2 Community Site)</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Command and Conquer officially confirmed, new screenshot</title>
		<link>http://www.digitalbattle.com/2009/07/09/command-and-conquer-officially-confirmed-new-screenshot/</link>
		<comments>http://www.digitalbattle.com/2009/07/09/command-and-conquer-officially-confirmed-new-screenshot/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 04:09:38 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[command & conquer 4]]></category>
		<category><![CDATA[rts]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25246</guid>
		<description><![CDATA[
Yesterday, Electronic Arts accidentally revealed the new Command and Conquer game, but today it has been made official, along with a beautiful gameplay screen. Coming out next year, Command and Conquer 4 will be bringing the Tiberium saga to a conclusive end.
The game will be taking place after the events of the third game and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25247" title="cnc4" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/cnc4.jpg" alt="" width="500" height="281" /></p>
<p>Yesterday, Electronic Arts accidentally <a href="http://www.digitalbattle.com/2009/07/08/ea-accidentally-announces-command-conquer-4/" target="_blank">revealed</a> the new <em>Command and Conquer</em> game, but today it has been made official, along with a beautiful gameplay screen. Coming out next year, <em>Command and Conquer 4 </em>will be bringing the Tiberium saga to a conclusive end.</p>
<p>The game will be taking place after the events of the third game and will finally answer all of the questions for the series, including the fate of Earth, Nod, Tiberium, GDI, and even Kane’s motivations.</p>
<p>The campaign modes will be playable in both single player and cooperative modes. In addition to the epic storyline<cite></cite>, the game will also feature a new 5v5 objective-based multiplayer mode. If you&#8217;re looking for a trailer, it will be unveiled on July 24th. We will have more information as details are revealed.</p>
<p><a href="http://www.commandandconquer.com/cnc4/pressrelease.html" target="_blank">Read</a> (Press Release)</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Starcraft 2 fans petition Blizzard to add LAN support</title>
		<link>http://www.digitalbattle.com/2009/07/01/starcraft-2-fans-petition-blizzard-to-add-lan-support/</link>
		<comments>http://www.digitalbattle.com/2009/07/01/starcraft-2-fans-petition-blizzard-to-add-lan-support/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 23:28:22 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Online]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[lan]]></category>
		<category><![CDATA[petition]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[starcraft 2]]></category>
		<category><![CDATA[support]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24824</guid>
		<description><![CDATA[
First Blizzard announced that Starcraft 2 would not feature LAN support, fans were discouraged, then Blizzard defended them not adding LAN support and fans were still discouraged. Finally, those who were discouraged banded together and did the only thing they could do; formed a petition.
There is currently over 25,000 signatures and the guys who put [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-24825 aligncenter" title="lanparty" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/lanparty.jpg" alt="" width="500" height="338" /></p>
<p>First Blizzard <a href="http://www.digitalbattle.com/2009/06/29/blizzard-no-lan-support-in-starcraft-2/" target="_blank">announced</a> that <em>Starcraft 2</em> would not feature LAN support, fans were discouraged, then Blizzard defended them not adding LAN support and fans were still discouraged. Finally, those who were discouraged banded together and did the only thing they could do; formed a petition.</p>
<p>There is currently over 25,000 signatures and the guys who put it together really put some effort into it, breaking down and explaining exactly why Blizzard should re-add LAN support.</p>
<p>Will this work? Probably not. Is it the effort that counts? You bet.</p>
<p><a href="http://www.petitiononline.com/LANSC2/petition.html" target="_blank">Read</a> (PetitionOnline)</p>
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		<title>Blizzard says no LAN in Starcraft II is best idea</title>
		<link>http://www.digitalbattle.com/2009/06/30/blizzard-says-no-lan-in-starcraft-ii-is-best-idea/</link>
		<comments>http://www.digitalbattle.com/2009/06/30/blizzard-says-no-lan-in-starcraft-ii-is-best-idea/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 00:50:01 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[lan]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[starcraft 2]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24784</guid>
		<description><![CDATA[
There was somwhat of an uproar from the community when Blizzard announced that they would not be featuring LAN support in their forthcoming RTS, Starcraft II.
Below is their reasoning for removing LAN, mentioning Battle.net and piracy:
&#8220;We don&#8217;t currently plan to support LAN play with StarCraft II, as we are  building Battle.net to be the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-24786 aligncenter" title="sc2" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/sc2.png" alt="" width="500" height="250" /></p>
<p>There was somwhat of an uproar from the community when Blizzard <a href="http://www.digitalbattle.com/2009/06/29/blizzard-no-lan-support-in-starcraft-2/" target="_blank">announced</a> that they would not be featuring LAN support in their forthcoming RTS, Starcraft II.</p>
<p>Below is their reasoning for removing LAN, mentioning Battle.net and piracy:</p>
<blockquote><p>&#8220;We don&#8217;t currently plan to support LAN play with <em>StarCraft II</em>, as we are  building Battle.net to be the ideal destination for multiplayer gaming with  <em>StarCraft II</em> and future <span>Blizzard</span> Entertainment games,&#8221;  confirms a Blizzard rep. &#8220;While this was a difficult decision for us, we felt  that moving away from LAN play and directing players to our upgraded Battle.net  service was the best option to ensure a quality multiplayer experience with  <em>StarCraft II</em> and safeguard against piracy.</p>
<p>&#8220;Several Battle.net  features like advanced communication options, achievements, stat-tracking, and  more, require players to be connected to the service, so we&#8217;re encouraging  everyone to use Battle.net as much as possible to get the most out of  <em>StarCraft II</em>. We&#8217;re looking forward to sharing more details about  Battle.net and online functionality for <em>StarCraft II</em> in the near future.&#8221;</p></blockquote>
<p>Regardless if its the best idea or not, Starccraft II is sure to be a highly competitve game which means a lot of tournaments. Without LAN tournament organizers are going to have 1 more problem to deal with, bummer.</p>
<p><a href="http://www.destructoid.com/blizzard-defends-starcraft-ii-s-lack-of-lan-support-138040.phtml" target="_blank">Read</a> (Destructoid)</p>
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		<title>Blizzard shooting for 09 Starcraft II release</title>
		<link>http://www.digitalbattle.com/2009/06/01/blizzard-shooting-for-09-starcraft-ii-release/</link>
		<comments>http://www.digitalbattle.com/2009/06/01/blizzard-shooting-for-09-starcraft-ii-release/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 22:39:46 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[DLC]]></category>
		<category><![CDATA[Online]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[mike morhaime]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[starcraft 2]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23599</guid>
		<description><![CDATA[
Despite beating around the bush every which way they can, Blizzard has finally come out and said during an investor webcast that they are hoping to have StarCraft II on shelves by the end of this year.
Joystiq quotes Blizzard president Mike Morhaime as saying:
&#8220;We&#8217;re targeting an end of year release this year for StarCraft II. But [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-23600 aligncenter" title="sc2logo" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/sc2logo.jpg" alt="" width="500" height="290" /></p>
<p>Despite beating around the bush every which way they can, Blizzard has finally come out and said during an investor webcast that they are hoping to have<em> StarCraft II</em> on shelves by the end of this year.</p>
<p>Joystiq <a href="http://www.joystiq.com/2009/06/01/starcraft-ii-targeting-an-09-release/" target="_blank">quotes</a> Blizzard president Mike Morhaime as saying:</p>
<blockquote><p>&#8220;We&#8217;re targeting an end of year release this year for <em>StarCraft II</em>. But as always, we won&#8217;t release it until it meets our standards  and the expectations of our players.&#8221;</p></blockquote>
<p>So there is it, while it&#8217;s not completely definite its at least more definite that <em>StarCraft II</em> will in fact be hitting shelves by the end of the year, or so they hope. As for the <a href="http://www.digitalbattle.com/2009/05/08/starcraft-ii-external-beta-coming-this-summer/" target="_blank">beta</a>? Still slated to be released sometime this summer.</p>
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		<title>Blizzard giving away Blizzcon tickets through fansites</title>
		<link>http://www.digitalbattle.com/2009/05/25/blizzard-giving-away-blizzcon-tickets-through-fansites/</link>
		<comments>http://www.digitalbattle.com/2009/05/25/blizzard-giving-away-blizzcon-tickets-through-fansites/#comments</comments>
		<pubDate>Mon, 25 May 2009 14:50:23 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[blizzcon]]></category>
		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[frozen throne]]></category>
		<category><![CDATA[giveaway]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[sould out]]></category>
		<category><![CDATA[starcraft 2]]></category>
		<category><![CDATA[tickets]]></category>
		<category><![CDATA[warcraft]]></category>
		<category><![CDATA[world of warcraft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23306</guid>
		<description><![CDATA[
Now don&#8217;t get your hopes up too high because unfortunately we weren&#8217;t able to secure any Blizzcon tickets to give away to you guys, the readers. Fortunately, there is a slew of websites that were more fortunate than us and were able to get their hands on some Bilzzcon tickets to give away.
Below is a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-23307 aligncenter" title="blizzcon" src="http://www.digitalbattle.com/wp-content/uploads/2009/05/blizzcon.jpg" alt="" width="500" height="305" /></p>
<p>Now don&#8217;t get your hopes up too high because unfortunately we weren&#8217;t able to secure any Blizzcon tickets to give away to you guys, the readers. Fortunately, there <em>is</em> a slew of websites that were more fortunate than us and were able to get their hands on some Bilzzcon tickets to give away.</p>
<p>Below is a compiled list of all known fan sites holding Blizzcon ticket giveways, <a href="http://starcraft.incgamers.com/blog/comments/get-a-blizzcon-2009-ticket/?gr_i_ni" target="_blank">courtesy</a> of Starcraft Wire:</p>
<blockquote>
<li><strong><a title="StarcraftWire" href="http://starcraft.incgamers.com/">StarcraftWire.net</a> &#8211; <a title="BlizzCon ticket giveaway contest 1" href="http://starcraft.incgamers.com/blog/comments/blizzcon-2009-ticket-giveaway/">Giveaway  1</a> &#8211; <a title="BlizzCon ticket giveaway contest 2" href="http://starcraft.incgamers.com/blog/comments/blizzcon-2009-ticket-giveaway-2/">Giveaway  2</a></strong></li>
<li><strong><a title="BlizzPlanet" href="http://www.blizzplanet.com/blog/comments/blizzplanet_-_win_a_blizzcon_2009_ticket_giveaway/">BlizzPlanet</a></strong></li>
<li><strong><a title="Diii.net" href="http://www.diii.net/">Diii.net</a></strong> &#8211; (coming  soon)</li>
<li><strong><a title="Diablo-Source" rel="nofollow" href="http://www.diablo-source.com/index.php?cmd=article&amp;sec=news&amp;act=view&amp;id=136">Diablo-Source</a></strong></li>
<li><strong><a title="StarCraft-Source" rel="nofollow" href="http://www.starcraft-source.com/index.php?cmd=article&amp;sec=news&amp;act=view&amp;id=137">StarCraft-Source</a></strong></li>
<li><strong><a title="inStarCraft.de" rel="nofollow" href="http://starcraft2.ingame.de/">inStarCraft</a></strong></li>
<li><strong><a title="StarCraft II Australia" rel="nofollow" href="http://www.starcraft2.com.au/forum/index.php?topic=636.0">StarCraft II Australia</a></strong></li>
<li><strong><a title="StarCraft 2 Source" rel="nofollow" href="http://starcraft2.4players.de/news,508,StarCraft_2_Source_bei_der_BlizzCon_2009.html">StarCraft 2 Source</a></strong></li>
<li><strong><a title="TankSpot" rel="nofollow" href="http://www.tankspot.com/forums/f64/50260-tankspot-s-blizzcon-2009-giveaway.html">TankSpot</a></strong></li>
<li><strong><a title="World of Raids" rel="nofollow" href="http://www.worldofraids.com/news/635-design-a-wow-license-plate-win-a-blizzcon-pass.html">World of Raids</a></strong></li>
<li><strong><a title="WoW Interface" rel="nofollow" href="http://www.wowinterface.com/forums/showthread.php?s=3c10099a8221488179763330bde92cb4&amp;t=23763">WoW Interface</a></strong></li>
</blockquote>
<p>So, you won&#8217;t be getting a Blizzcon ticket from us but at least you still have the opportunity to get your hands on one while Blizzard prepares to put some more up <a href="http://www.digitalbattle.com/2009/05/18/blizzcon-tickets-sold-out/">for sale</a>.</p>
<p>You can read more about Blizzard&#8217;s annual convention, Blizzcon, <a href="http://www.blizzard.com/blizzcon/?rhtml=y" target="_blank">here</a>.</p>
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		<title>2029 Online alpha testing starts today</title>
		<link>http://www.digitalbattle.com/2009/05/24/2029-online-alpha-testing-starts-today/</link>
		<comments>http://www.digitalbattle.com/2009/05/24/2029-online-alpha-testing-starts-today/#comments</comments>
		<pubDate>Sun, 24 May 2009 22:58:21 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[rts]]></category>
		<category><![CDATA[sci-fi]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23287</guid>
		<description><![CDATA[
Alpha testing for the upcoming MMO 2029 Online starts today. Anyone can download the client and begin playing the Sci-Fi RTS instantly. The installation file clocks in at around ~333MB, so it won&#8217;t hurt to try it out if you have nothing else to do on this lazy Sunday.
2029 Online is a free-to-play game which [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-23289" title="2029" src="http://www.digitalbattle.com/wp-content/uploads/2009/05/2029.jpg" alt="" width="500" height="323" /></p>
<p>Alpha testing for the upcoming MMO <em>2029 Online</em> starts today. Anyone can download the client and begin playing the Sci-Fi RTS instantly. The installation file clocks in at around ~333MB, so it won&#8217;t hurt to try it out if you have nothing else to do on this lazy Sunday.</p>
<p><em>2029 Online</em> is a free-to-play game which will rely on microtransactions for profit. More details and updates are available on the official <a href="http://2029.igg.com/" target="_blank">website</a>.</p>
<p>via <a href="http://www.gamershell.com/news_76856.html" target="_blank">GamersHell</a></p>
]]></content:encoded>
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