Six Days in Fulljah 2/3 of the way done, still doesn’t have a publisher

June 12th, 2009 1 Comment   Posted in News

Six Days in Fulljah was dropped by its publisher, Konami, back in April but that didn’t discourage the guys over at Atomic Games who have continued with development just as planned.

Apparantly, Atomic Games president Peter Tamte along with the game’s consultant Captain Read Omohundro appeared on Fox News to talk a bit about the game. Other than saying how they are currently looking for a publisher for the game, he also told us that the game is about 2/3 of the way done.

Well, Mr. Tamte it doesn’t matter how far done with Six Days in Fulljah you are unless you find a publisher so get on that!

Read (Big Download)

Atomic Games responds to Fallujah cancellation

April 28th, 2009 No Comments   Posted in PC, PlayStation 3, Shooter, Xbox 360

Imagine waking up one morning only to find out that your hopes and dreams were smashed; a bit dramatic, but Atomic Games was quoted to have felt similiar when Konami told them they weren’t going to publish Six Days in Fallujah:

We were informed on Thursday night that Konami had decided to pull out of Six Days in Fallujah. This caught us by surprise. Development of the game had been progressing very well and on schedule. We would very much like the opportunity to complete the game.

Followers of the controversial title will be happy to hear that when contacted by Kotaku about whether or not they would find a new publisher, Atomic Games responded with “stay tuned”.

Konami Cancels Six Days In Fallujah

April 27th, 2009 3 Comments   Posted in Action, Business, Culture, FPS, News

The video games industry is used to criticism and controversy, yet no title in history has come under fire as heavily and as quickly as Six Days In Fallujah. Within mere days of its announcement soldiers, veterans and family members were protesting the game, calling it tasteless in its planned depiction of the invasion of Fallujah a mere five years ago.

There were some soldiers who when asked said they had no problem with a historically accurate and realistic game; many even included that there are possible benefits to the game including greater understanding of the stresses of war and training new recruits in the rules of engagement. Unfortunately however these soldiers aren’t out stumping for the game, so the publicity circling is still vastly negative.

Faced with endless complaints, petitions and accusations of poor taste Konami has decided to save face and pull out of the project. Despite the fact that developer Atomic Games collaborated with soldiers via diaries and satellite images to get the game as close to the actual events of the battle as possible none of its detractors seemed to think there could be any validity to the game.

Some Iraq War Vets Support Konami Game

April 10th, 2009 No Comments   Posted in Action, Culture, News, Shooter

It’s always interesting when a game generates controversy before it’s even released. Usually it’s because of gratuitous, over-the-top violence but in the case of Konami’s Six Days In Fallujah it’s because of the stark realism of the violence that took place not very long ago. Veterans, families of slain Iraq war veterans and peace groups have all come out against the game, but not everyone is against the game.

After looking at the arguments coming from the ‘con’ side G4 contacted some members of the military who are also gamers themselves to get their thoughts on the issue. Sgt. Casey J. McGeorge, a veteran of the Iraq war who served for thirty six months over three tours of duty says that he has no problems with the game, speaking as a combat veteran as well as a gamer, stipulating that it should be made as realistically as possible.

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Six Days in Fallujah Announced

April 7th, 2009 1 Comment   Posted in Action, PC, PlayStation 3, Xbox 360

fallujah
Bringing the Iraq war into your home, Konami has announced Six Days in Fallujah, a third-person shooter being developed by Atomic Games.

The game is being billed as a realistic take on the United States’ attack on the Iraqi city, told over a period of six days.

"We mean six days literally," said Atomic Games president Peter Tamte to the Wall Street Journal. "We track several units through the process and you get to know what it was like from day to day."

Apparently, a lot of research was conducted for the game, alongside consulting more than three dozen US soldiers who fought in the war. It is being tailored around the experiences of the soldiers, though the developers aren’t aiming for “social commentary,” according to Konami marketing VP Anthony Crouts.

"We’re not pro-war. We’re not trying to make people feel uncomfortable. We just want to bring a compelling entertainment experience. At the end of the day, it’s just a game."

You’ll be spending six days in Fallujah sometime in 2010.