Posts Tagged ‘skateboarding’
Nintendo releases Wii Fit Plus

Seemingly out of no where Nintendo has come forth to let us know of the Wii Fit Plus, essentially an expanded edition of the original Wii Fit title that hit store shelves in May of 2008.
Wii Fit Plus will feature 20+ new mini games for you to choose from such as Segway and skateboard riding. This expanded title also features many more customization options for the various workouts.
If you already have the Wii Fit you don’t have to go out and but the one bundled with a balance board for $99.99, instead you can opt for just the WiiFit Plus title alone for $19.99.
via techfresh
Next Skate 2 DLC will be Maloof Money Cup

EA has recently released word that the next DLC pack for their popular skateboarding game, Skate 2, will feature the Maloof Money Cup and be made available on July 9th for 240 Microsoft Points/$3.00.
The DLC pack will feature the both the park and competition guidelines featured at last year’s Maloof Money Cup:
“Skate 2 has been embraced by the gaming and skateboarding community across the globe, making it the perfect stage for the Maloof Money Cup’s videogame debut,” said Joe Maloof, President of Maloof Companies. “Now players everywhere can experience the world’s greatest skateboarding championship and revel in the high-stakes excitement of the competition for themselves.”
Tony Hawk Ride controller won’t handle gamers above 300 lbs.

Here is an announcement that probably won’t apply to the majority of you, but for those whom it does concern Robomodo has recently announced that the controller for Tony Hawk Ride will allow for use by gamers 300 pounds and under. Anything over 300 pounds and the controller will presumably turn to dust.
Then again, just as Joystiq points out, if you are over 300 pounds playing Tony Hawk Ride is probably the least of your concerns.
Robomodo’s Tony Hawk Ride is expected to hit store shelves sometime in the fall of this year for around $120 bundled with the skateboard controller.
Tony Hawk: Ride priced, dated thanks to GameStop

Thanks to GameStop we now know that the latest addition to the Tony Hawk Pro Skater series, Tony Hawk: Ride, will be hitting store shelves on October 13th for the Xbox 360, Playstation 3, and Nintendo Wii.
Furthermore, the game will come bundled with the skateboard peripheral that everyone has been talking with a price point of $119.99.
Of course, this date is subject to change as GameStop has a tendancy to do that but when Tony Hawk: Ride does drop the skateboard genre will never be the same. That is, if the developers deliver because EA’s skate is sure to put up a fight to the grave.
Read (GameStop)
Tony Hawk: RIDE controls explained

When I first saw the announcement trailer for Tony Hawk: RIDE I wondered how the hell that skateboard deck shaped controller would work. Well, thanks to Kotaku, we now know — The controller itself will include two accelerometers and 4 motions sensors (which you can see above) all serving their own purpose.
The accelerometers, as you could have guessed, will deal with turning and spinning. As in, you tilt to the left your character turns left, tilt right he turns right, just like a real skateboard.
The real fun, however, comes with tricks like kickflips and tail grabs in which you will utilize the motion sensors. You’ll have to actually move your feet over said motion sensors just like you would if you were doing the trick in real life. Nonskateboarders don’t fret as there will be 3 difficulty the hardest of which will require “a ton of motion control from the user” with the two easier settings catering towards those who are less skateboard savvy.
Activision introduces Tony Hawk Ride
It’s no secret that EA’s skate pretty much demolished the Tony Hawks Pro Skater series in both gameplay value and innovation. Activision, however, isn’t going to stand by the side lines and watch one of their cash cows go to waste.
Enter Tony Hawk Ride, featured in the above introductory video. As you can see, Neversoft is really attemping to up the ante on this one even focusing the entire game around a skateboard shaped peripheral.
Will this be enough to thwart EA’s efforts? Probably not, but we’ll have to see. Oh yeah, get mad at Activision, not me, for including virtual 0 minutes of gameplay footage in the trailer.