SOCOM: Fireteam Bravo 3 gets delayed to 2010

October 29th, 2009 No Comments   Posted in PSP, Portable, Shooter

socomfireteambravo3

Last month we learned that the PSP title SOCOM: Fireteam Bravo 3 would be hitting store shelves on November 24rd. Today, Sony has announced that the game is getting a delay to January 12th, 2010. But what gives?

Producer Mark Rogers says that the delay will give them more time to properly market the game and give it the proper attention it deserves. Then again, they probably just don’t want to release it in the same month as Modern Warfare 2.

SOCOM: Fireteam Bravo 3 out on November 24th

September 16th, 2009 1 Comment   Posted in PSP, Portable, Shooter

socomfireteambravo3

First announced back in April, SCEA has announced via the Playstation Blog that SOCOM: Fireteam Bravo 3 will be released exclusively for the PSP on November 24th.

If you’ve been paying attention you’ll know that Fireteam Bravo 3 is set to be the first SOCOM PSP title to feature multiplayer co-op over both Ad-Hoc and Infrastructure modes. This means you’ll be able to link up with 2-4 players and progress through the game’s campaign wirelessly.

Considering the community behind the SOCOM franchise this most likely won’t be the last Fireteam Bravo PSP title we’ll be seeing.

SOCOM Confrontation biggest online PS3 game

July 29th, 2009 4 Comments   Posted in Online, PlayStation 3


SOCOM
has long been one of my favorite game franchises ever since I first played it on the PS2. It seems that a large community of people share my interest as SCEA senior producer Mark Rogers recently went on record as saying that SOCOM Confrontation currently holds the top spot on the PSN with the most simultaneous online connections at any given time. That means it beats out the PS3’s supposed killer app, Killzone 2.

Rogers also went on to say that in reward for the community’s loyalty to the franchise they will be greeted with a patch at some point in the near future. Exactly what the patch entails, we’ll have to wait to find out.

via Joystiq

Dr.Phil Goes After Gaming… Again

September 19th, 2008 No Comments   Posted in News, Offbeat

A little over a year ago, we commented on Dr.Phil taping one of his shows which was focused on violent video games. Now, while I have to acknowledge his originality, (because let’s face it, no one has ever gone out of their way to blame video games on violence before), the thoughtless attacks are unnecessary. Obviously that isn’t stopping him from going after ratings, because he has a new show, set to air in October, concerning video games being addictive (another, completely original though). Not only that, but Dr.Phil is making it a point of arguing that video games are intentionally, and thoughtfully designed to be addictive. How do we Know this? Simple, one of his guests said so in her blog.

“However, angry as this makes me personally, there is a clear difference between games being made to addict players – the action – and games made to addict players – the intent. I spent years digging around behind the smoke and light show that game designers hide behind. I saw them on camera and off. I saw miles of dirty laundry…memos that shouldn’t have left the company, stories that shouldn’t have left the Human Resources office, attitudes that shouldn’t have been shared in the hallways with just anyone listening. It’s clear to me the game addiction phenomenon wrecking lives, finances, relationships and careers was not foreseen and planned by these game designers. They wanted the loyalty of their consumer fans, but they had no idea how far it could go. They’re actually, secretly, very frightened by the emergence of addictive game player behavior, and the anger of the general public over it.”

The guest in question is Wendy Kays, wife to Graham Kays who is the lead designer for SOCOM: U.S. Navy Seals. While it would appear, by reading her blog, that Wendy is more or less fair on the issue, acknowledging the fact that the addiction issue is real, while not going out of her way to make a point of video games being “evil”. Despite this, Dr.Phil apparently accuses her of being biased towards video games, even though she has a new book titled “Game Widow”. If you ask me, that doesn’t sound very supportive of the industry.

By the way Dr.Phil, it’s called replay value. It isn’t there to make games addictive, it’s there so that they are more interesting to comeback to, as opposed to other entertainment types. For example, watching a rerun of a TV talk show.

SOCOM: Confrontation Beta on its Way

August 7th, 2008 No Comments   Posted in Multiplayer, Online, PlayStation 3

With SOCOM: Confrontation just about 2 months away from its October 14th release date, developers Slant Six have made a smart move in announcing an open-beta to strengthen the multiplayer only title.

This isn’t your typical open-beta mind you, as you will still need a key to gain access. The one and only way to gain entry on the betas first day (September 1st) is to preorder the game through Gamestop, be it online or in person, which will not only include your key but 2 keys to give to friends as well. Other ways into the beta include snagging a key from the June issue of Qore, or subscribing to Sony’s premium service, but that won’t get you into the beta until September 8th.

Come October 14th, PS3 owners will be able to pick up the special edition of the game which includes a Bluetooth headset along with a ‘making-of’ featurette. Those looking to go the cheaper route will be able to pick up either a physical or digital copy of the game for $39.99.