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	<title>DigitalBattle.com &#187; source sdk</title>
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		<title>Valve updates Source SDK for TF2</title>
		<link>http://www.digitalbattle.com/2009/06/16/valve-updates-source-sdk-for-tf2/</link>
		<comments>http://www.digitalbattle.com/2009/06/16/valve-updates-source-sdk-for-tf2/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 20:12:56 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[Online]]></category>
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		<category><![CDATA[Software]]></category>
		<category><![CDATA[source sdk]]></category>
		<category><![CDATA[team fortress 2]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24215</guid>
		<description><![CDATA[
Valve has released updated Source SDK files with inclusion of official map files of Team Fortress 2 maps, including the maps Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro.
The new files will give modders and map makers a chance to see how official maps are built, and also lets users tweak with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/06/news_fastlane1.jpg" alt="" width="500" height="250" /><br />
Valve has released <a href="http://www.teamfortress.com/post.php?id=2578">updated</a> Source SDK files with inclusion of official map files of Team Fortress 2 maps, including the maps Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro.</p>
<p>The new files will give modders and map makers a chance to see how official maps are built, and also lets users tweak with all the settings. This is especially useful for new map makers, a good way of seeing how the best TF2 maps are built. </p>
<p>Valve plans to release more SDK content for TF2 in the near future. </p>
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