Posts Tagged ‘team fortress 2’
Team Fortress 2 for $2.49 today only

Valve is hosting a Team Fortress Haunted Halloween special this weekend that will see things like haunted maps, pumpkins and new achievements. Even better, for those of you who don’t already have Team Fortress 2 you can pick it up now for just $2.49 but you better act fast as the deal is only running for a few more hours.
But honestly, it’s only 2 dollars and 49 cents which is a ridiculously good savings from its normal $20 price tag.
via teamfortress
Team Fortress 2 patched, Linux dedicated servers improved
Steam has certainly been rolling out the updates today for games, haven’t they? Today, Team Fortress 2 was updated with a number of bug fixes and balance changes. Dedicated servers that run on Linux will be seeing an improved connection logic to help servers that aren’t automatically reconnecting to Steam, as well.
Here are all the detailed changes:
- Fixed seeing error dialogs if the “-nocrashdialog” command line parameter is present
- Added an optional per-map particle manifest called _particles.txt, which should be located in the maps directory, so map authors can load custom particle files
- Fixed minicrits resulting in reduced damage for weapons at close ranges
- Fixed the Cloak and Dagger not regenerating at the correct rate
- Fixed setinfo exploit that allowed restricted convars to be set while connected to a server
- Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played
- Fixed “jointeam unassigned” exploit
- Fixed being able to respawn during the chat time before a level change
- Fixed “sensitivity” ConVar not capping the upper value which sometimes caused a server crash
- Prevented some exploits based on mat_dxlevel being changed in-game
- Updated ripple effects for water drips to improve performance
The update can be installed just by restarting your Steam client.
Team Fortress 2 update released

True to their nature, Valve has released another update for Team Fortress 2, fixing a variety of bugs and glitches. Gameplay tweaks were also added, you can check out the full list of changes here. As usual, the update is automatically applied via Steam.
Valve updates Source SDK for TF2

Valve has released updated Source SDK files with inclusion of official map files of Team Fortress 2 maps, including the maps Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro.
The new files will give modders and map makers a chance to see how official maps are built, and also lets users tweak with all the settings. This is especially useful for new map makers, a good way of seeing how the best TF2 maps are built.
Valve plans to release more SDK content for TF2 in the near future.
New TF2 update brings achievements

Valve has released a new set of achievements for the Spy and Sniper in Team Fortress 2, and in response to the many fans complaining about the new unlock system, made it possible for players to unlock new weapons by unlocking the new achievements, unlike the previous method where weapon unlocks would be given to people based on how much they played the game — although it is still possible to obtain new unlocks this way. In addition to the achievements, the update also fixes a number of issues with the game.
TF2 updated, patched
Valve has release the latest update of Team Fortress 2, which includes the Sniper and Spy updates. Furthermore, some of the discovered bugs have already been fixed in a recent patch:
Patch fixes:
Fixed Ambassador not using hitboxes to trace against players. It now works like all other bullet-firing weapons in the game
Fixed Ambassador shooting through gates
Fixed Ambassador not critting during the round win period
Fixed control point not being named correctly on Arena Sawmill
Fixed cloaked Spies being able to taunt attack
Fixed Spy feign death not being reflected in scoreboard
Fixed Jarate effect on DX8 machines
Fixed rare crash in Spy “A Cut Above” achievement
Fixed the backpack icon appearing over the “Could not connect to Steam” message in the client inventory
Fixed German localization string for respawning players showing %1
Team Fortress 2 free this weekend

After the Sniper, no Spy. No, Sniper and Spy updates, Valve has revealed that this weekend, Team Fortress 2 will be free to play. If you haven’t tried this classic in the making, you owe it to yourself.
Last TF2 Spy update is actually for the Sniper

Valve has updated the Sniper update page for one last go, this time introducing “Jarate”, what is Jarate you ask? Well, it’s exactly what it looks like in the above picture, bottled urine.
Sure it’s gross but you have to see the humor in it a Sniper generally sits in the same area for extended periods of time with no bathroom breaks so it only makes sense they would have to “go” in a jar. Might as well make use of that jar, right?
If you happen to get hit with a Jarate you’re going to take 35% more damage for a period of time unless you jump into some water to wash it off. Better yet, it puts out flames and short circuits the Spy’s cloaking devices.
Oh yeah, they also gave us a list of the new Sniper achievements, but who cares, Jarate rules!
Valve reveals Spy achievements, all new Meet the Spy video

I’ve been a fan of the “Meet the (Insert TF2 class here)” series ever since Valve began releasing them however long ago. Well, another day means another class update and since it’s now the Spy’s turn they have gone ahead and released a Meet the Spy video.
However, that’s not all; Valve has also revealed 35 all new Spy achievements for you to collect. They leave exactly what the different achievement entail up to the imagination leaving a blank spot where a description would go. Perhaps we will recieve descriptions for all of the achievements tomorrow?
You can check out the achievements along with the new Meet the Spy video, here.
Sniper update round 3 brings The Razorback

I’ve always been a fan of sniping, no matter the game. However, there’s nothing worse than getting stabbed in the back when your scoped in. Luckily, thanks to Valve’s recent Sniper Update, that will be a thing of the past.
Introducing The Razorback, a shield that the Team Fortress 2 Sniper class will wear on his back. However, it’s no ordinary shield, it’s wired up with a car battery so whoever makes the mistake of stabbing you will get jolted with 10,000 volts of electricity. Instant death anyone?
Like always, you can head here to find out more information and follow the Sniper’s daily updates.
Second round of TF2 Sniper updates released

Valve has recently gone ahead and updated the Team Fortress 2 Sniper Update page for the second day in a row, this time we get a new game mode and 2 new maps.
The new gametype, entitled Payload Race described by Valve as “gladiatorial cart combat”. Apparently, the game mode will have two teams trying to push their cart into eachothers territory while also fending off the opponents cart.
The first map is entitled Sawmill which Valve describes as:
Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly saw blades near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.
And Nucleus:
A diabolical doomsday device is the foundation of this circular arena map, which features long sightlines and a bottomless radioactive pit underneath most of the game area. The cap, located in the center of the arena, is only accessible by catwalks suspended over a chasm, which open after the timer has run down.
Expect these updates to continue for the next couple of days, we’ll keep you posted.
TF2 sniper unlock revealed

Valve has revealed the first unlock of the Sniper class in the upcoming update. The new unlock will be a bow and arrow, which not only charges to full power in a mere second, it also sticks enemies to the wall, as Valve puts it:
“Any experienced sniper will tell you how irritating it is when your targets keep moving around,” writes Valve. “The question is how to stop these cheaters from wind-sprinting around like they own the place. And the answer is to pin them to a wall. How? With arrows!”
The Sniper update will include three unlocks, like all previous updates, and will also come with new maps for the multiplayer shooter.
TF2 sniper update
On the Team Fortress 2 blog, more news on the upcoming Sniper Update are revealed, however, not the kind of news we expected. TF2’s Robin Walker explains what kind of thoughts the team went through when designing a new unlockable weapon for the Sniper. In particular, they highlight how players feel angry when they get killed from long range by a sniper (who doesn’t?), and therefore decided to create a new weapon where the Sniper would get closer to the enemy, like the rest of the team. The TF2 blog has a lot more details here.
Tags: team fortress 2
The Orange Box is really cheap this weekend, only 10 bucks

It seems that Valve really wants people to own The Orange Box, having recently announced that they are selling the whole bundle for just $9.99.
Valve breaks down the pricing for us; bought individually Half-Life 2, Half-Life 2: Episode 1, Half-Life 2: Epiode 2, Half-Life 2: Lost Coast, Portal and Team Fortress 2 would run you $84.95.
The savings? $74.96.
Read (Steam)
Tags: deal, Discount, episode 1, episode 2, half life 2, lost coast, Portal, steam, team fortress 2, The orange box, valve
TF2 Sniper Getting Updated Next
Valve has finally confirmed that the Sniper will be the next Team Fortress 2 class to receive unlockable items and class-specific achievements. There will also be new maps and gameplay tweaks.
However, there will be another update before the Sniper class is updated; it will include new content for all classes.
Meanwhile, Xbox 360 gamers are left in the dark on these updates. Greg Charlin of Valve addressed the issue, noting that they are still working to bring that content to consoles. Here’s what he had to say for the delay:
The original version of TF2 in the Orange Box was very close to the Xbox’s memory limit, and all the additional TF2 content we’ve produced has pushed well beyond it. We’ve found a couple of nifty ways to get back a bunch of that memory, but it’s turned out to be a lot of work, and that’s what most of our time is being spent on. In the meantime, we’re going to get a code update out to address the server cheating that’s going on.