TF2 “Guard Dog” concept liked by Valve

September 22nd, 2009 1 Comment   Posted in Action, FPS, Multiplayer, PC


The Team Fortress 2 community is one of the most vibrant ones, and Valve has a history of appealing to them, like including fan made maps into official updates. This time though, a fan made class update, the Guard Dog, might not make the cut.

It’s a concept that introduces Guard Dogs in TF2, which can attack and protect, and even fetch medic kits. Check out the full, TF2-update style page here. Valve has posted the update on the official TF2 page, giving it a thumbs up as a concept.


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TF2: Third Spy unlock revealed

May 19th, 2009 1 Comment   Posted in Online, PC


Valve has revealed the third unlock for the Spy in the Sniper/Spy series. The new weapon is a gun called “The Ambassador”, and like the regular Spy gun, holds six bullets, and that’s all it has in common. The Ambassador is claimed to have sniper like accuracy and firepower, however, it’s required to cool down before firing again.


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Sniper update becomes the Spy update

May 15th, 2009 5 Comments   Posted in Action, Multiplayer, Online, PC

Seems like someone infiltrated the Valve compound — the latest Sniper update has mysteriously turned into a Spy update.

Yep, two new Spy unlocks have been revealed: the Dead Ringer Spy watch, which creates a fake body for enemies dumb enough to think that they’ve killed you.

The other unlock is the Cloak and Dagger spy watch. It’ll make the cloaked Spy regenerate when standing still, as opposed to running around and collecting metal. More details here.


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TF2 Sniper “Bow” unlock clarified

May 13th, 2009 No Comments   Posted in Action, Multiplayer, Online, PC


Apparently, the announcement of the new bow Sniper unlock for Team Fortress 2 — The Huntsman — , a lot of players were confused as to whether the bow would stun players or not.

Valve has now clarified that the bow, aka. The Huntsman, will not stun players, but merely pins dead or dying players to a wall. They provided the image above to illustrate the effect.


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Team Fortress 2 update released

March 13th, 2009 1 Comment   Posted in Action, Online, PC

Valve has released yet another update of Team Fortress 2. In addition to fixing a number of bugs, it deals with balance issues regarding the new Scout update.

The new update increases the minimum distance in order to stun someone with the Sandman, and the damage Scouts do to stunned enemies has been reduced by 50%.

Valve has also recently announced their plans to introduce “server scoring” by punishing servers that are inaccurate, thereby making it easier for players to find better servers.

Valve Introduces The Sandvich

August 19th, 2008 1 Comment   Posted in FPS, PC

A new weapon, or should we say item, for the Heavy class in Team Fortress 2 was introduced today. Acting as some what of a healthpack, the Sandvich will replace the Heavy’s shotgun and when eaten allows for an addition 120 health.

The Sandvich never runs out but, there is a catch. When consuming it the Heavy is left completely vulnerable for a full 4 seconds, giving away his position with obnoxious chewing sounds.

Peep the above vid to be introduced to The Sandvich.

TF2 Heavy Update

August 15th, 2008 No Comments   Posted in FPS, PC, Update

Continuing their recent Team Fortress 2 updating-spree, Valve has now unveiled ‘The Heavy’ update.

More of a series of updates; The Heavy, so far, includes 2 new maps, a special Heavy powerup, a brand new unlockable weapon named Natascha, and some class specific achievements.

This isn’t all though; over at the update’s website, where you can read more about the above mentioned updates, there are still 2 more additions that have yet to be released but will be next week.