Command & Conquer 4 In Development Suggests Survey

June 23rd, 2009 1 Comment   Posted in News, PC, Rumor, Strategy

I admit to having no interest in the genre, but I often find myself pitying RTS fans due to the long lag time between releases of titles worth playing. With some PC games if you purchased a top of the line system when the original came out you might still be able to play the sequel. If you still had your PC from when Starcraft was released it’d probably struggle to load the trailer for Starcraft 2.

Luckily for RTS fans a survey suggests development has begun on Command and Conquer 4, the final chapter in the Tiberium saga begun nearly fifteen years ago in the original title. The RTS classic comes back with some new changes and improvements. They’re boasting the Crawler, the first ever mobile base in an RTS game (yes, there have been games where the base could move, but presumably this one can move and still retain all its other functions while doing so) as well as some RPG flavors to the game.

As players battle in any mode, whether single player, multiplayer or skirmish they’ll gain experience points which allow you to unlock new units, abilities, equipment and upgrades to take the fight harder to your opponents in your next battle. Cooperative campaigns are making a comeback so players can get a friend in on the action as well in addition to huge five on five multiplayer matches with new objective modes as well as the standard gameplay.

None of these features are exactly confirmed though since they’re all simply mentioned in the survey, but since the Crawler is mentioned in the headline I’m guessing that’s a big favorite.

Analysts Opposed on Tiberium Cancelation

October 9th, 2008 No Comments   Posted in Action, PC, PlayStation 3, Xbox 360

tiberium
The cancelation of Tiberium came as a shock to many, seeing as how far the game was in development and how promising it looked. Keeping that theme intact, however, industry analysts have offered differing opinions on what it means for Electronic Arts, the publisher.

Janco Partners analyst Mick Hickey believes that the cancelation of the far-in-development title raises questions about EA’s management.

"Continued lack of management execution and/or product quality, damages new management’s credibility and dampens our excitement for the company’s shares," he said.

On the other hand, Wedbush Morgan analyst Michael Pachter believes that it was a good move by EA: "Canceling a bad game goes a long way toward preserving the quality of the overall lineup.”

Tiberium Cancelled

September 30th, 2008 1 Comment   Posted in FPS, PC, PlayStation 3, Xbox 360

We first learned the first person shooter based on the Command & Conquer universe, Tiberium, would be delayed to a 2010 release. Today, even more upsetting news has been delivered; Electronic Arts announced that the game is cancelled. Mike Verdu, the executive producer for the canned title, said that the reason behind the cancellation was due to the game not meeting quality standards.