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	<title>DigitalBattle.com &#187; ubisoft</title>
	<atom:link href="http://www.digitalbattle.com/tag/ubisoft/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
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		<title>Splinter Cell: Conviction gets dated</title>
		<link>http://www.digitalbattle.com/2009/09/24/splinter-cell-conviction-gets-dated/</link>
		<comments>http://www.digitalbattle.com/2009/09/24/splinter-cell-conviction-gets-dated/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 12:41:47 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[splinter cell conviction]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=27116</guid>
		<description><![CDATA[
Back in July Ubisoft announced that Splinter Cell: Conviction would be getting its release date pushed from later this year to Q1 2010. However, despite saying Q1 2010 we had no idea exactly when we would be seeing the latest Splinter Cell hit store shelves. Lucky for us, Ubisoft has again come forth to speak [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-27117 aligncenter" title="splintercellconviction" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/splintercellconviction.jpg" alt="splintercellconviction" width="600" height="298" /></p>
<p>Back in July Ubisoft announced that <a href="http://www.digitalbattle.com/2009/07/27/ubisoft-delays-splinter-cell-conviction-too/"><em>Splinter Cell: Conviction</em></a> would be getting its release date pushed from later this year to Q1 2010. However, despite saying Q1 2010 we had no idea exactly when we would be seeing the latest <em>Splinter Cell</em> hit store shelves. Lucky for us, Ubisoft has again come forth to speak of <em>Splinter Cell: Conviction</em> this time letting us know that the game will be released for the Xbox 360 and PC on February 23rd, 2010.</p>
<p>So folks, get ready because Sam Fisher&#8217;s back and this time he&#8217;s bad.</p>
<p><a href="http://xbox.boomtown.net/en_uk/articles/art.view.php?id=18626" target="_blank">via</a> boomtown</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Red Steel 2 developers wouldn&#8217;t mind the game on other consoles</title>
		<link>http://www.digitalbattle.com/2009/09/08/red-steel-2-developers-wouldnt-mind-the-game-on-other-consoles/</link>
		<comments>http://www.digitalbattle.com/2009/09/08/red-steel-2-developers-wouldnt-mind-the-game-on-other-consoles/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 22:50:21 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[motion controller]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[red steel 2]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26762</guid>
		<description><![CDATA[
Red Steel 2 is shaping up to be a great game but just how many people will get the chance to play it remains unknown considering it is being released on only one console; the Wii. Sure, the Wii has sold ridiculous amounts of consoles but it&#8217;s generally hypothesized that the majority of those sales [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://digitalbattle.com/tag/red-steel-2"><em><img class="alignnone size-full wp-image-26763" title="Red Steel 2" src="http://www.digitalbattle.com/wp-content/uploads/2009/09/redsteel2.jpg" alt="Red Steel 2" width="500" height="287" /><br />
Red Steel 2</em></a> is shaping up to be a great game but just how many people will get the chance to play it remains unknown considering it is being released on only one console; the Wii. Sure, the Wii has sold ridiculous amounts of consoles but it&#8217;s generally hypothesized that the majority of those sales were to the casual players. Considering <em>Red Steel 2</em> is what some would call a &#8220;hardcore&#8221; game, it would only make sense that Ubisoft would bring it to the Xbox 360 and Playstation 3 but that wasn&#8217;t a possibility up until both Microsoft and Sony announced their own motion controllers.</p>
<p>Well, it seems that <a href="http://www.joystiq.com/2009/09/08/red-steel-2-director-would-love-to-see-series-on-360-ps3/" target="_blank">Joystiq</a> recently sat down with the creative director of <em>Red Steel 2</em>, Jason VanderBerghe, and questioned him of the possibility of seeing the title appear on other consoles. He responded that he would love to see the Red Steel franchise appear on other consoles but ultimately the decision would be up to Ubisoft.</p>
<p><em>Red Steel 3</em> with <a href="http://digitalbattle.com/tag/project-natal">Project Natal</a>? Count me in.</p>
]]></content:encoded>
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		<item>
		<title>Ubisoft to go head-to-head with piracy this year</title>
		<link>http://www.digitalbattle.com/2009/07/27/ubisoft-to-go-head-to-head-with-piracy-this-year/</link>
		<comments>http://www.digitalbattle.com/2009/07/27/ubisoft-to-go-head-to-head-with-piracy-this-year/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 05:52:10 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[issue]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[yves guillemot]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26163</guid>
		<description><![CDATA[Piracy has been an issue for a long time. Even before Napster was made mainstream people were recording songs off the radio and selling bootleg copies. Well, the game industry is no different and one company in particular has been hurtin&#8217; especially bad; Ubisoft.
It seems that the publisher is so fed up with piracy that [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-26166" title="ubisoftlogosmall" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/ubisoftlogosmall.jpg" alt="" width="115" height="84" align="right" /><a href="http://digitalbattle.com/tag/piracy" target="_blank">Piracy</a> has been an issue for a long time. Even before Napster was made mainstream people were recording songs off the radio and selling bootleg copies. Well, the game industry is no different and one company in particular has been hurtin&#8217; especially bad; <a href="http://digitalbattle.com/tag/ubisoft" target="_blank">Ubisoft</a>.</p>
<p>It seems that the publisher is so fed up with piracy that they have plans to combat the issue with their own firepower. Yves Guillemot, head of Ubisoft, speaks of the piracy problem:</p>
<blockquote><p>&#8220;Altogether on console, the piracy is low. On the PC the piracy is quite a lot. We are working on a tool that would allow us to decrease that on the PC starting next year and probably one game this year.&#8221;</p></blockquote>
<p>So what do they have cookin&#8217; over at Ubisoft? Let&#8217;s hope they aren&#8217;t getting ideas from EA as we saw how well that was recieved with <a href="http://www.digitalbattle.com/2008/12/09/spore-1-most-pirated-title/" target="_blank"><em>Spore</em></a>.</p>
]]></content:encoded>
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		<title>Ubisoft delays Splinter Cell: Conviction, too</title>
		<link>http://www.digitalbattle.com/2009/07/27/ubisoft-delays-splinter-cell-conviction-too/</link>
		<comments>http://www.digitalbattle.com/2009/07/27/ubisoft-delays-splinter-cell-conviction-too/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 22:53:56 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[splinter cell conviction]]></category>
		<category><![CDATA[tom clancy]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26145</guid>
		<description><![CDATA[
It looks like Red Steel 2 isn&#8217;t the only Ubisoft title getting delayed as the publisher has recently announced that their highly anticipated Splinter Cell: Conviction will also be getting pushed back until early 2010.
Ubisoft didn&#8217;t state a reason for the delay but an educated guess could point to the fact that games such as [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26146" title="conviction1" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/conviction1.jpg" alt="" width="500" height="313" /><br />
It looks like <em>Red Steel 2</em> isn&#8217;t the only Ubisoft title getting delayed as the publisher has recently announced that their highly anticipated<em> </em><a href="http://www.digitalbattle.com/2009/07/10/splinter-cell-conviction-pre-order-exclusive-revealed/" target="_blank"><em>Splinter Cell: Conviction</em></a> will also be getting pushed back until early 2010.</p>
<p>Ubisoft didn&#8217;t state a reason for the delay but an educated guess could point to the fact that games such as<em><a href="http://digitalbattle.com/tag/modern-warfare-2" target="_blank"> Modern Warfare 2</a></em> come out right around <em>Conviction</em>&#8217;s previous release date.</p>
<p>Either way, expect <em>Splinter Cell: Conviction</em> to hit store shelves sometime during Q1 of 2010.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Red Steel 2 gets delayed until 2010</title>
		<link>http://www.digitalbattle.com/2009/07/27/red-steel-2-gets-delayed-until-2010/</link>
		<comments>http://www.digitalbattle.com/2009/07/27/red-steel-2-gets-delayed-until-2010/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 22:46:54 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[red steel]]></category>
		<category><![CDATA[red steel 2]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[wii motionplus]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=26142</guid>
		<description><![CDATA[
The concept of the original Red Steel made gamers everywhere anticipate the game. However, once it actually hit the market it was often criticized for its clunky controls and various glitches in the gameplay.
Along comes Red Steel 2, a game looking to remedy all of the gripes found in the original Red Steel, and more. [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-26143" title="redsteel2" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/redsteel2.jpg" alt="" width="500" height="295" /><br />
The concept of the original <em>Red Steel</em> made gamers everywhere anticipate the game. However, once it actually hit the market it was often criticized for its clunky controls and various glitches in the gameplay.</p>
<p>Along comes <em><a href="http://www.digitalbattle.com/2009/06/02/red-steel-2-to-be-bundled-with-wii-motion-plus/" target="_blank">Red Steel 2</a></em>, a game looking to remedy all of the gripes found in the original <em>Red Steel</em>, and more. Unfortunately, <a href="http://digitalbattle.com/tag/ubisoft" target="_blank">Ubisoft</a> has announced that the game is getting pushed back until early 2010.</p>
<p>This delay will come as a huge dissapointment to gamers looking to get their <a href="http://digitalbattle.com/tag/wii-motionplus" target="_blank">Wii MotionPlus</a> sword weilding on.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Rabbids Go Home on DS this holiday season</title>
		<link>http://www.digitalbattle.com/2009/07/20/rabbids-go-home-on-ds-this-holiday-season/</link>
		<comments>http://www.digitalbattle.com/2009/07/20/rabbids-go-home-on-ds-this-holiday-season/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 19:05:16 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[rabbids go home]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25785</guid>
		<description><![CDATA[It seems that the Wii isn&#8217;t the only Nintendo getting some Rabbids love as Ubisoft has just let us known that a Rabbids Go Home title will be released for the Nintendo DS this holiday season.
If you&#8217;re familiar with the Wii version of this game you&#8217;re in luck as the DS version shares the same [...]]]></description>
			<content:encoded><![CDATA[<p><img class=" size-full wp-image-25786" title="rabidsgohomeds" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/rabidsgohomeds.jpg" alt="" width="256" height="192" align="right" />It seems that the Wii isn&#8217;t the only Nintendo getting some <a href="http://www.digitalbattle.com/2009/04/09/rabbid-go-home-on-wii-this-holiday-season/" target="_blank">Rabbids love</a> as Ubisoft has just let us known that a <em>Rabbids Go Home</em> title will be released for the Nintendo DS this holiday season.</p>
<p>If you&#8217;re familiar with the Wii version of this game you&#8217;re in luck as the DS version shares the same storyline. However, instead of the collecting gameplay featured in the console version players will find themselves in a puzzle-adventure oriented <em>Rabbids Go Home</em>. You will be tasked with completeing puzzles, collecting garbage and ultimately creating a tower to the moon.</p>
<p>Again, expect <em>Rabbids Go Home</em> to hit store shelves for the Nintendo DS sometime this holiday season.</p>
<p><a href="http://kotaku.com/5318669/rabbids-go-home-on-the-ds/gallery/" target="_blank">Read</a> (Kotaku)</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Ubisoft starts making apps for Facebook, launches TickTock</title>
		<link>http://www.digitalbattle.com/2009/07/18/ubisoft-starts-making-apps-for-facebook-launches-ticktock/</link>
		<comments>http://www.digitalbattle.com/2009/07/18/ubisoft-starts-making-apps-for-facebook-launches-ticktock/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 22:49:28 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Casual]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[TickTock]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25726</guid>
		<description><![CDATA[With all of the thousands of useless applications on the social networking website Facebook, it would only be a matter of time that video game developers would jump on the bandwagon and begin developing for the popular platform.
Ubisoft is one of the first to do this, and have already launched an application, TickTock, for the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-25727" title="ticktock" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/ticktock.jpg" alt="" width="220" height="101" align="right" />With all of the thousands of <span style="text-decoration: line-through;">useless</span> applications on the social networking website Facebook, it would only be a matter of time that video game developers would jump on the bandwagon and begin developing for the popular platform.</p>
<p>Ubisoft is one of the first to do this, and have already launched an application, <a href="http://www.facebook.com/apps/application.php?id=112905851008">TickTock</a>, for the site. The application isn&#8217;t exactly a game, but more of a trivia challenge of how well you know your friends. Some type of bomb is created by you and six of your friends have to defuse it in order for you to win by answering trivia questions about your friends. The concept is very refreshing in a sea of Facebook applications (e.g. the very offensive <em>Own Your Friends</em>).</p>
<p>&#8220;We&#8217;re going to try to make best applications for Facebook, just like we make the best applications for the Xbox 360 and Wii,&#8221; said Laurent Detoc, president of Ubisoft North America.</p>
<p><a href="http://www.sfgate.com/cgi-bin/blogs/techchron/detail?&amp;entry_id=43820" target="_blank">Read</a> (SFGate)</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Assasin&#8217;s Creed: Bloodlines PSP bundle detailed</title>
		<link>http://www.digitalbattle.com/2009/07/16/assasins-creed-bloodlines-psp-bundle-detailed/</link>
		<comments>http://www.digitalbattle.com/2009/07/16/assasins-creed-bloodlines-psp-bundle-detailed/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 18:28:20 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[PSP]]></category>
		<category><![CDATA[Portable]]></category>
		<category><![CDATA[assassins creed]]></category>
		<category><![CDATA[bloodlines]]></category>
		<category><![CDATA[bundle]]></category>
		<category><![CDATA[PSP 3000]]></category>
		<category><![CDATA[PSP Go!]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25599</guid>
		<description><![CDATA[
To celebrate Assassin&#8217;s Creed PSP debut, Sony has announced that they will be released a limited edition PSP bundle appropriately entitle the Assassin&#8217;s Creed: Bloodlines PSP Entertainment Pack.
This bundle will go on sale in November for $199.99 and include:

White PSP-3000
Assasin&#8217;s Creed: Bloodlines
Currently unannounced UMD movie
2GB Memory card

So, it looks like despite the impending release of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25600" title="assasinscreedpspbundle" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/assasinscreedpspbundle.jpg" alt="" width="500" height="271" /><br />
To celebrate <em>Assassin&#8217;s Creed</em> PSP debut, <a href="http://digitalbattle.com/tag/sony" target="_blank">Sony</a> has announced that they will be released a limited edition PSP bundle appropriately entitle the <em>Assassin&#8217;s Creed: Bloodlines</em> PSP Entertainment Pack.</p>
<p>This bundle will go on sale in November for $199.99 and include:</p>
<ul>
<li>White PSP-3000</li>
<li>Assasin&#8217;s Creed: Bloodlines</li>
<li>Currently unannounced UMD movie</li>
<li>2GB Memory card</li>
</ul>
<p>So, it looks like despite the impending release of the <a href="http://www.digitalbattle.com/2009/07/06/psp-go-wont-have-faster-cpu-faster-usb-instead/" target="_blank">PSP Go</a>, Sony is staying true to their previous hardware and UMD format.</p>
<p><a href="http://www.digitalbattle.com/tag/ubisoft/" target="_blank">Ubisoft</a>&#8217;s <em>Assassin&#8217;s Creed: Bloodlines</em> will be out for the PSP on November 10th, 2009.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Splinter Cell: Conviction pre-order exclusive revealed</title>
		<link>http://www.digitalbattle.com/2009/07/10/splinter-cell-conviction-pre-order-exclusive-revealed/</link>
		<comments>http://www.digitalbattle.com/2009/07/10/splinter-cell-conviction-pre-order-exclusive-revealed/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 21:04:18 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[pre-order]]></category>
		<category><![CDATA[splinter cell conviction]]></category>
		<category><![CDATA[stealth]]></category>
		<category><![CDATA[tom clancy]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25300</guid>
		<description><![CDATA[
Players who are planning on reserving Tom Clancy&#8217;s Splinter Cell: Conviction from GameStop will be receiving an exclusive in-game semi-automatic shotgun. The website reads, “If you prefer the rugged sophistication of a manual shotgun, but also enjoy the convenience of an automatic, then this is the shotgun for you! Available for online and in-store customers [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-25305" title="conviction" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/conviction.jpg" alt="" width="500" height="281" /></p>
<p>Players who are planning on reserving <em>Tom Clancy&#8217;s Splinter Cell: Conviction</em> from GameStop will be receiving an exclusive in-game semi-automatic shotgun. The website reads, “If you prefer the rugged sophistication of a manual shotgun, but also enjoy the convenience of an automatic, then this is the shotgun for you! Available for online and in-store customers while supplies last.”</p>
<p>Online customers will receive an e-mail with a code to input into the game, while store customers will receive a game card. Either way, it&#8217;s still the same code. You can pre-order the game at <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=65497" target="_blank">GameStop</a>. <em>Splinter Cell: Conviction</em> comes out this October for the Xbox 360 and PC.</p>
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		<title>Ubisoft opening studio in Toronto</title>
		<link>http://www.digitalbattle.com/2009/07/06/ubisoft-opening-studio-in-toronto/</link>
		<comments>http://www.digitalbattle.com/2009/07/06/ubisoft-opening-studio-in-toronto/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 20:34:17 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[montreal]]></category>
		<category><![CDATA[quebec]]></category>
		<category><![CDATA[toronto]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[vancouver]]></category>
		<category><![CDATA[yannis mallat]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25035</guid>
		<description><![CDATA[
Ubisoft has had a pretty good footing in Canada with studios in Quebec, Vancouver and Montreal and are looking to expanding that footing even further.
Recently announced is Ubisoft Toronto a studio that will open in the heart of Ontario and create an additional 800 jobs, reportedly over the next decade.
It seems that Ubisoft Montreal&#8217;s CEO [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-25036 aligncenter" title="ubisoftlogo" src="http://www.digitalbattle.com/wp-content/uploads/2009/07/ubisoftlogo.jpg" alt="" width="500" height="385" /></p>
<p>Ubisoft has had a pretty good footing in Canada with studios in Quebec, Vancouver and Montreal and are looking to expanding that footing even further.</p>
<p>Recently announced is Ubisoft Toronto a studio that will open in the heart of Ontario and create an additional 800 jobs, <a href="http://www.joystiq.com/2009/07/06/ubisoft-opening-studio-in-toronto-continuing-to-take-over-canad/" target="_blank">reportedly</a> over the next decade.</p>
<p>It seems that Ubisoft Montreal&#8217;s CEO Yannis Mallat will be the main man behind Ubisoft Toronto and help the studio work on &#8220;Triple-A games&#8221; along with working with the film production industry which is prominent in Ontario.</p>
]]></content:encoded>
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		<title>Ubisoft releases official box art for Assassin&#8217;s Creed 2</title>
		<link>http://www.digitalbattle.com/2009/06/30/ubisoft-releases-official-box-art-for-assassins-creed-2/</link>
		<comments>http://www.digitalbattle.com/2009/06/30/ubisoft-releases-official-box-art-for-assassins-creed-2/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 00:55:49 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[assassins creed 2]]></category>
		<category><![CDATA[box art]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24788</guid>
		<description><![CDATA[
Ubisoft has recently gone ahead and released the official box art for their upcoming title Assassin&#8217;s Creed 2.
As you can tell, the box art is very similiar to that of the original game, let&#8217;s just hope the gameplay is a bit different. While the game was generally well receieved by critics, the main gripe gamers [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-24789 aligncenter" title="ac2boxart" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/ac2boxart.jpg" alt="" width="431" height="500" /></p>
<p>Ubisoft has recently gone ahead and released the official box art for their upcoming title <em>Assassin&#8217;s Creed 2</em>.</p>
<p>As you can tell, the box art is very similiar to that of the original game, let&#8217;s just hope the gameplay is a bit different. While the game was generally well receieved by critics, the main gripe gamers had with the game was that the gameplay was somewhat repetitive decreasing the game&#8217;s replay value.</p>
<p>Regardless of your opinion on the original <em>Assassin&#8217;s Creed</em>, Ubisoft is gearing up to launch <em>Assassin&#8217;s Creed 2</em> on November 19th for the Xbox 360, Playstation 3 and PC.</p>
]]></content:encoded>
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		<title>Splinter Cell &amp; Xbox Gaming BFFs</title>
		<link>http://www.digitalbattle.com/2009/06/19/splinter-cell-xbox-gaming-bffs/</link>
		<comments>http://www.digitalbattle.com/2009/06/19/splinter-cell-xbox-gaming-bffs/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 17:00:24 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[exclusive]]></category>
		<category><![CDATA[splinter cell]]></category>
		<category><![CDATA[splinter cell conviction]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24365</guid>
		<description><![CDATA[Ubisoft&#8217;s forums are abuzz with talk about the upcoming Splinter Cell: Conviction. People are discussing features, plotlines, whether they enjoy the idea of a character actually aging as games go by (Sam Fisher is in his fifties in this title), the usual sorts of pre-release forum chatter. Ubisoft has started a thread allowing fans to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/06/splintercellconviction.jpg"><img class="aligncenter size-full wp-image-24366" title="splintercellconviction" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/splintercellconviction.jpg" alt="" width="480" height="270" /></a>Ubisoft&#8217;s forums are abuzz with talk about the upcoming <em>Splinter Cell: Conviction</em>. People are discussing features, plotlines, whether they enjoy the idea of a character actually aging as games go by (Sam Fisher is in his fifties in this title), the usual sorts of pre-release forum chatter. Ubisoft has started a thread allowing fans to pose questions to the developers, with some of them being <a href="http://forums.ubi.com/eve/forums/a/tpc/f/5271091065/m/1911036467" target="_blank">answered</a> in the weeks to come.</p>
<p>Of course, one of the first questions posed had to do with whether or not we&#8217;d be seeing the game released for PS3 as well as the Xbox 360. Though the<em> Splinter Cell </em>games so far have been exclusive to Microsoft consoles, most third party developers and publishers are putting out their games for any capable system. Most have cited this as a better business practice, so it would seem that Ubisoft could be going down the same path.</p>
<p>Ubisoft has put paid to any rumors about a multiplatform release, citing that <em>Splinter Cell</em> is a &#8216;true Microsoft exclusive title&#8217;. They begin with pointing out that there&#8217;s a historical link between the console and the games, saying that the original<em> Splinter Cell</em> was the first game to truly utilize the Xbox&#8217;s potential. In response Microsoft was excited about the game and supported it heavily, leading to what they referred to as a &#8220;link of heart&#8221; between the two. Finally they point out that by focusing on a single console they can devote more time to completely optimizing the game for its single system.</p>
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		<title>Next gen games will cost $60 million dollars to make?</title>
		<link>http://www.digitalbattle.com/2009/06/16/next-gen-games-to-cost-60-million-dollars/</link>
		<comments>http://www.digitalbattle.com/2009/06/16/next-gen-games-to-cost-60-million-dollars/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 04:34:12 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[next gen]]></category>
		<category><![CDATA[next generation]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[yves guillemot]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24252</guid>
		<description><![CDATA[
Yves Guillemot, CEO of Ubisoft, has recently predicted that games for the next generation of video consoles will cost upwards of $60 million to make.
Now, there is no word on when Microsoft, Sony or Nintendo will release their next generation consoles but Guillemot says since playing next gen games will be like playing one of [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-24253 aligncenter" title="ubisoftceo" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/ubisoftceo.jpg" alt="" width="500" height="375" /></p>
<p>Yves Guillemot, CEO of Ubisoft, has recently predicted that games for the next generation of video consoles will cost upwards of $60 million to make.</p>
<p>Now, there is no word on when Microsoft, Sony or Nintendo will release their next generation consoles but Guillemot says since playing next gen games will be like playing one of today&#8217;s CGI movies its no wonder that the cost will be so high.</p>
<p>To put this into perspective, games for the Xbox 360 and Playstation 3 cost between $20 million and $30 million to make with the Wii costing much less. With games currently priced at $50 and $60 is it safe to assume games of next generation will cost $100 and $120? Let&#8217;s hope not but it would make sense if Guillemot&#8217;s predictions prove true.</p>
<p><a href="http://www.cnbc.com/id/31331241" target="_blank">Read</a> (CNBC)</p>
]]></content:encoded>
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		<title>Industry Says Controllers Not Going Anywhere</title>
		<link>http://www.digitalbattle.com/2009/06/16/industry-says-controllers-not-going-anywhere/</link>
		<comments>http://www.digitalbattle.com/2009/06/16/industry-says-controllers-not-going-anywhere/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 17:57:01 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[miyamoto]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24197</guid>
		<description><![CDATA[The ultimate evolution of video games is the sci-fi scheme where there&#8217;s no necessary equipment. Whether it&#8217;s on a projected holographic interface or via a direct neural shunt into the brain, it&#8217;s the ultimate in virtual reality with players only being limited by their imagination. Unfortunately we&#8217;re ages away from that sort of immersive experience, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/06/retro-control-pads.jpg"><img class="aligncenter size-full wp-image-24198" title="retro-control-pads" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/retro-control-pads.jpg" alt="" width="480" height="119" /></a>The ultimate evolution of video games is the sci-fi scheme where there&#8217;s no necessary equipment. Whether it&#8217;s on a projected holographic interface or via a direct neural shunt into the brain, it&#8217;s the ultimate in virtual reality with players only being limited by their imagination. Unfortunately we&#8217;re ages away from that sort of immersive experience, but the Wii has spurred the industry a little closer to that idea.</p>
<p>After being called a gimmick by both industry types and gamers alike, the Wii has shown that motion controls are the future- or at least one possible future. Both Sony and Microsoft have unveiled their own version and the latter&#8217;s Project Natal does away with controllers altogether, utilizing a camera and motion-recognition technology.</p>
<p>Though industry members aren&#8217;t saying it&#8217;s a doomed proposition, some are saying that controllers will always have their place. Miyamoto in his <a href="http://www.wired.com/gamelife/2009/06/shigeru-miyamoto-interview/" target="_blank">interview </a>with Wired said that holding a tangible item in your hand which gives you some sort of physical feedback and sensation is essential to creating a truly interactive experience.  Ubisoft&#8217;s Yves Guillemot <a href="http://xbox360.ign.com/articles/995/995137p1.html" target="_blank">points out</a> that while the idea of a more physical game can be fun, gamers don&#8217;t always want to play something that&#8217;ll have them panting for breath after a few battles. While some could make a quick jump from this argument to the stereotype of overweight gamers chowing down on junk food while playing marathon gaming sessions on the couch, many gamers look to their hobby more for relaxation.</p>
<p>This essentially boils down to one of the big difference between casual and hardcore games. Most casual games are quite simple in their premise, being played for nothing more than their own sake. Hardcore games often feature a storyline which can go on for hours, meaning that if gamers only sat and played for ten minutes a day or so it&#8217;d take months or even years to complete some games. Throw in the grind factor on many games and you&#8217;ve got a recipe for long hours of playing. With all the more slow, strategic types of games on the market as well which won&#8217;t exactly benefit from motion controls and you&#8217;ve got a whole ton of reasons why the controller is here to stay.</p>
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		<slash:comments>0</slash:comments>
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		<title>Next gen consoles coming sooner than we think, says Ubisoft</title>
		<link>http://www.digitalbattle.com/2009/06/15/next-gen-consoles-coming-sooner-than-we-think-says-ubisoft/</link>
		<comments>http://www.digitalbattle.com/2009/06/15/next-gen-consoles-coming-sooner-than-we-think-says-ubisoft/#comments</comments>
		<pubDate>Mon, 15 Jun 2009 21:44:04 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[yves guillemot]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24179</guid>
		<description><![CDATA[Ubisoft boss Yves Guillemot said in a recent interview with CNBC that the next gen systems from Microsoft, Nintendo and Sony may not be as far away as we think, despite both Microsoft and Sony touting ten year life spans of the Xbox 360 and PS3. 
Guillemot also said that with the increased power of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2008/09/yvesguillemont.jpg" alt="" align="right" />Ubisoft boss Yves Guillemot said in a recent <a href="http://www.cnbc.com/id/31331241">interview</a> with CNBC that the next gen systems from Microsoft, Nintendo and Sony may not be as far away as we think, despite both Microsoft and Sony touting ten year life spans of the Xbox 360 and PS3. </p>
<p>Guillemot also said that with the increased power of the new system, games will also cost a lot more to develop, upwards of $60 million per AAA title. He said that while things like &#8220;Porject Natal&#8221; might increase the lifespan, gamers are always in need of more and more powerful systems and better technology, and with the possible competition from the upcoming PC streaming game service OnLive, the next gen consoles might be not as far away as we think.</p>
]]></content:encoded>
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		<item>
		<title>Assasin&#8217;s Creed 2 gets dated</title>
		<link>http://www.digitalbattle.com/2009/06/12/assasins-creed-2-gets-dated/</link>
		<comments>http://www.digitalbattle.com/2009/06/12/assasins-creed-2-gets-dated/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 22:11:02 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[assassins creed 2]]></category>
		<category><![CDATA[europe]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[united states]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=24111</guid>
		<description><![CDATA[
Back in April Ubisoft let us know that Assassin&#8217;s Creed 2 would be hitting store shelves in time for this year&#8217;s holiday season but have kept generally quiet ever since.
Well today comes an announcement that Assassin&#8217;s Creed 2 will officially be available to American gamers on November 17th and European gamers on November 20th.
Given the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-24112 aligncenter" title="assassinscreed2" src="http://www.digitalbattle.com/wp-content/uploads/2009/06/assassinscreed2.jpg" alt="" width="500" height="302" /></p>
<p>Back in April Ubisoft <a href="http://www.digitalbattle.com/2009/04/16/assassins-creed-2-this-holiday/" target="_blank">let us know</a> that<em> Assassin&#8217;s Creed 2</em> would be hitting store shelves in time for this year&#8217;s holiday season but have kept generally quiet ever since.</p>
<p>Well today comes an announcement that <em><a href="http://www.digitalbattle.com/2009/05/19/450-people-working-on-assassins-creed-2/" target="_blank">Assassin&#8217;s Creed 2</a></em> will officially be available to American gamers on November 17th and European gamers on November 20th.</p>
<p>Given the generally good reception recieved by the first game <em>Assassin&#8217;s Creed 2</em> is sure to please fans of the series.</p>
<p><a href="http://kotaku.com/5288120/assassins-creed-2-stabs-a-european-release-date-in-the-ear" target="_blank">Read</a> (Kotaku)</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>450 people working on Assassin&#8217;s Creed 2</title>
		<link>http://www.digitalbattle.com/2009/05/19/450-people-working-on-assassins-creed-2/</link>
		<comments>http://www.digitalbattle.com/2009/05/19/450-people-working-on-assassins-creed-2/#comments</comments>
		<pubDate>Tue, 19 May 2009 17:29:32 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[assassins creed 2]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23048</guid>
		<description><![CDATA[
Ubisoft recently revealed that over 450 people are working on Assassin&#8217;s Creed 2 &#8212; that&#8217;s three times as many as on the original game. Game producer Sebastien Puel said that 75% of the people who worked on the original are also working on the sequel, and he noted that the original too four years to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2008/02/assassins-creed-20070710000751307.jpg" alt="" /><br />
Ubisoft recently <a href="http://www.nowgamer.com/news/513/assassins-creed-ii-triples-size-of-dev-team">revealed</a> that over 450 people are working on Assassin&#8217;s Creed 2 &#8212; that&#8217;s three times as many as on the original game. Game producer Sebastien Puel said that 75% of the people who worked on the original are also working on the sequel, and he noted that the original too four years to complete, one of the longer development cycles. Assassin&#8217;s Creed 2 will reportedly have a lot of the features that were meant to be in the first game, as the development team has more resources. </p>
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		<title>Red Steel 2 to require Wii Motion Plus</title>
		<link>http://www.digitalbattle.com/2009/05/12/red-steel-2-to-require-wii-motion-plus/</link>
		<comments>http://www.digitalbattle.com/2009/05/12/red-steel-2-to-require-wii-motion-plus/#comments</comments>
		<pubDate>Tue, 12 May 2009 20:56:27 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Simulation]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[red steel 2]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=22755</guid>
		<description><![CDATA[
Ubisoft is taking a huge gamble by making the upcoming Red Steel 2 to be fully dependable on the new Wii Motion Plus accessory. Ubisoft acknowledges the risk involved, as Ubisoft&#8217;s Jason Vandenberghe says,
&#8220;It&#8217;s a huge risk,&#8221; he said. &#8220;We have no idea what the penetration rate for Wii MotionPlus will be. We assume high. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2009/05/wii-motion-plus.jpg" alt="" /><br />
Ubisoft is taking a huge gamble by making the upcoming Red Steel 2 to be fully dependable on the new Wii Motion Plus accessory. Ubisoft acknowledges the risk involved, as Ubisoft&#8217;s Jason Vandenberghe <a href="http://www.1up.com/do/newsStory?cId=3174184">says</a>,</p>
<blockquote><p>&#8220;It&#8217;s a huge risk,&#8221; he said. &#8220;We have no idea what the penetration rate for Wii MotionPlus will be. We assume high. We would like it to be high. I would love to say to you that it&#8217;ll be compatible with just a regular controller, but the gameplay simply isn&#8217;t there without MotionPlus. That core experience just isn&#8217;t there without it.&#8221;</p></blockquote>
<p>Since the original Red Steel was criticized for lackluster controls, the new Motion Plus attachment might help, but there&#8217;s no indication of how popular it will be among Wii owners.</p>
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		<title>Wheelman gets free and premium DLC packs</title>
		<link>http://www.digitalbattle.com/2009/05/04/wheelman-gets-free-and-premium-dlc-packs/</link>
		<comments>http://www.digitalbattle.com/2009/05/04/wheelman-gets-free-and-premium-dlc-packs/#comments</comments>
		<pubDate>Mon, 04 May 2009 20:56:58 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[free street showdown]]></category>
		<category><![CDATA[premium street showdown]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[vin diesel]]></category>
		<category><![CDATA[wheelman]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=22398</guid>
		<description><![CDATA[
It was recently announced that Ubisoft&#8217;s Vin Diesel starring Wheelman has gotten a pair of DLC packs, both free and premium.
The Free Street Showdown Pack will include a single new showdown mission eintitled Showdown in Avinguda Del Paral-lel. The Premium Street Showdown Pack, however, comes with 5 new showdown missions: Showdown in Museu Nacional, Showdown in [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center; "><img class="size-full wp-image-22399 aligncenter" title="wheelman" src="http://www.digitalbattle.com/wp-content/uploads/2009/05/wheelman.jpg" alt="" width="500" height="285" /></p>
<p>It was recently announced that Ubisoft&#8217;s Vin Diesel starring <em><a href="http://www.digitalbattle.com/2009/04/09/wheelman-game-review-go-fast-turn-left-repeat-until-disgusted/" target="_blank">Wheelman</a></em> has gotten a pair of DLC packs, both free and premium.</p>
<p>The <em>Free Street Showdown Pack</em> will include a single new showdown mission eintitled Showdown in Avinguda Del Paral-lel. The <em>Premium Street Showdown Pack</em>, however, comes with 5 new showdown missions: Showdown in Museu Nacional, Showdown in Passeig De Gracia, Showdown in Grand  Theatre De Liceu, Showdown in Cathedral De La Seu, and Showdown in Placa De  Catalunya and will priced at 400 MS Points/ $4.99.</p>
<p>Both packs are available now on the Xbox 360 while PS3 owners won&#8217;t get access to them until May 5th.</p>
<p><a href="http://kotaku.com/5239461/more-wheelman-now-available" target="_blank">Read</a> (Kotaku)</p>
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		<title>Red Steel 2 won&#8217;t have multiplayer</title>
		<link>http://www.digitalbattle.com/2009/05/04/red-steel-2-wont-have-multiplayer/</link>
		<comments>http://www.digitalbattle.com/2009/05/04/red-steel-2-wont-have-multiplayer/#comments</comments>
		<pubDate>Mon, 04 May 2009 19:49:32 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[FPS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[nintendo power]]></category>
		<category><![CDATA[red steel 2]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[wii motionplus]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=22384</guid>
		<description><![CDATA[
Now you may consider the fact that Ubisoft has decided to leave multiplayer out of Red Steel 2 a deal breaker, but fret not &#8212; Recently announced in the June issue of Nintendo power was just that, Red Steel 2 will not feature any form of multiplayer when it ships later this year.
Ubisoft gave the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-22385 aligncenter" title="red-steel-21" src="http://www.digitalbattle.com/wp-content/uploads/2009/05/red-steel-21.jpg" alt="" width="500" height="281" /></p>
<p>Now you may consider the fact that Ubisoft has decided to leave multiplayer out of <em>Red Steel 2 </em>a deal breaker, but fret not &#8212; Recently announced in the June issue of Nintendo power was just that, <em>Red Steel 2</em> will not feature any form of multiplayer when it ships later this year.<br />
Ubisoft gave the following reasoning:</p>
<blockquote><p>&#8220;&#8230;our focus is on creating a strong single player experience and taking full advantage of Wii Motion Plus. Adding multiplayer would detract from that focus. That&#8217;s another example of something we learned from the first <em>Red Steel.</em>&#8220;</p></blockquote>
<p>After being questioned about a multiplayer mode being released as a DLC pack at some point in the future, Ubisoft repsonded with:</p>
<blockquote><p>“That would be cool. The world has changed, and we can do that sort of thing. I  certainly think that would be cool. I’d buy it. But we need to be careful  bringing out something that people think should be in the main game.”</p></blockquote>
<p>So, Wii FPS fans, don&#8217;t give up hope yet!</p>
<p><a href="http://nintendodpad.com/Welcome/News/Entries/2009/4/29_Red_Steel_2_devs_explain_why_there_is_no_Multiplayer.html" target="_blank">Read</a> (NintendoDpad)</p>
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