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	<title>DigitalBattle.com &#187; violence</title>
	<atom:link href="http://www.digitalbattle.com/tag/violence/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
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		<title>Urge Your Congressman Not To Support Joe Baca&#8217;s Gaming Bill</title>
		<link>http://www.digitalbattle.com/2009/04/27/urge-your-congressman-not-to-support-joe-bacas-gaming-bill/</link>
		<comments>http://www.digitalbattle.com/2009/04/27/urge-your-congressman-not-to-support-joe-bacas-gaming-bill/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 13:43:51 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[labels]]></category>
		<category><![CDATA[Representative Joe Baca]]></category>
		<category><![CDATA[violence]]></category>
		<category><![CDATA[warnings]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=21983</guid>
		<description><![CDATA[A favorite method of governments to silence the complaints of consumers over a products harmful effects is the warning label. Whether it&#8217;s the worrying &#8220;cigarettes are linked to heart disease and cancer&#8221; on American tobacco products or the less subtle &#8220;smoking kills&#8221; labels on UK packages slapping a sticker on something is a compromise that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/04/esrbratings_infendo_1.jpg"><img class="aligncenter size-full wp-image-21984" title="esrbratings_infendo_1" src="http://www.digitalbattle.com/wp-content/uploads/2009/04/esrbratings_infendo_1.jpg" alt="" width="480" height="277" /></a>A favorite method of governments to silence the complaints of consumers over a products harmful effects is the warning label. Whether it&#8217;s the worrying &#8220;cigarettes are linked to heart disease and cancer&#8221; on American tobacco products or the less subtle &#8220;smoking kills&#8221; labels on UK packages slapping a sticker on something is a compromise that politicians love.</p>
<p style="text-align: left;">Possibly to garner support from concerned parents and social conservatives Representative Joe Baca (D, CA) is <a href="http://games.ign.com/articles/976/976254p1.html" target="_blank">proposing</a> a similar act for video games. The &#8220;Video Game Health Labeling Act&#8221; as it&#8217;s called would apply this warning sticker to all games rated T for Teen or higher: &#8220;WARNING: Excessive exposure to violent video games and other violent media has been linked to aggressive behavior.&#8221;</p>
<p style="text-align: left;">As with many video game related government initiatives this reeks of knee-jerk reactions from politicians who know very little about video games, listening to cadres of worried parents who attribute the cause of tragedy to the media versus mental instability and reading supremely flawed research with no real ability to judge its merits.</p>
<p style="text-align: left;">In a letter Baca sent around seeking co-sponsors he pointed to research claiming a causal link between video game violence and real world aggression; research that has already been denounced by the federal government, especially since one of the first things any responsible researcher learns is that it&#8217;s nearly impossible to prove causation of any phenomenon.</p>
<p style="text-align: left;">There are some serious flaws to this bill. Firstly it would inaccurately portray many games as containing violent content. Games like <em>Rock Band</em> and <em>Guitar Hero</em> are given teen ratings because of the more mature content of many of the songs involved, but there&#8217;s no actual violence involved. Poker games and snowboarding games are also rated T for Teen and although it&#8217;s hard not to wince at watching a virtual snowboarder mess up a trick and slam into the ground, it&#8217;s not the sort of content parents are worried about.</p>
<p style="text-align: left;">Finally the sheer fact of the matter is that the current ratings system is enough. Despite occasional reports of vendors selling mature games to minors, the vast majority of parents are reporting that they are aware of the ratings system and are satisfied with it.</p>
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		<title>Mercenaries 2: World In Flames&#8211;Hours of Fun, But Only A Few</title>
		<link>http://www.digitalbattle.com/2009/02/19/mercenaries-2-world-in-flames-hours-of-fun-but-only-a-few/</link>
		<comments>http://www.digitalbattle.com/2009/02/19/mercenaries-2-world-in-flames-hours-of-fun-but-only-a-few/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 21:11:51 +0000</pubDate>
		<dc:creator>Steve Anderson</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[Mercenaries]]></category>
		<category><![CDATA[Mercenaries 2: World in Flames]]></category>
		<category><![CDATA[shooter game]]></category>
		<category><![CDATA[violence]]></category>
		<category><![CDATA[weapons]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=18417</guid>
		<description><![CDATA[Oh no you didn&#8217;t. Didn&#8217;t you, oh no?
You didn&#8217;t pay me what you owe me, and now it&#8217;s over for you.
Chances are good you recognize those two lines from one of the strangest video game promotions of all time, the ads for Mercenaries 2: World in Flames.  Not since a boy&#8217;s father attempted to molest [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/02/mercenaries-2.jpg"><img class="alignleft size-medium wp-image-18420" title="mercenaries-2" src="http://www.digitalbattle.com/wp-content/uploads/2009/02/mercenaries-2.jpg" alt="" width="77" height="110" align="right"/></a>Oh no you didn&#8217;t. Didn&#8217;t you, oh no?</p>
<p>You didn&#8217;t pay me what you owe me, and now it&#8217;s over for you.</p>
<p>Chances are good you recognize those two lines from one of the strangest video game promotions of all time, the ads for Mercenaries 2: World in Flames.  Not since a boy&#8217;s father attempted to molest Lara Croft in an autograph signing line and believed he was buying a &#8220;Siggie&#8221; has video game advertising been quite so strange.  But we&#8217;re not here to talk about the vaguely operatic advertising&#8211;we&#8217;re here to talk about the game.</p>
<p>The plot of which is fairly simple&#8211;you play one of three mercenaries (a tough Swede that regenerates health faster, a big, strong black guy who can carry more ammo and a sprightly Asian girl who runs the fastest) who&#8217;s just been royally screwed over on a contract in Venezuela.  Naturally, that sort of thing is bad for business, and thus you&#8217;ve engaged your own services in trying to get payback on an epic scale, writ large across the very face of the oil-rich country.  In doing so, you&#8217;ll have to balance your public perception and your perception of several different factions, all with a vested interest in Venezuela, including an oil conglomerate and a group of oddly Marxist rebels getting funding straight from the People&#8217;s Republic of China.</p>
<p>I&#8217;ll say up front that if you played and enjoyed the original Mercenaries game, then its sequel will be a thrill for you that&#8217;s downright unfathomable.  It&#8217;s a step up in virtually every way, with more weapons and more things to do and more things to blow up and everything else right on down the line.  The game looks better, plays better and sounds better than the original, which looked, played and sounded pretty nice to begin with.  You also get a better variety of vehicles&#8211;I definitely don&#8217;t remember the option to drive motorcycles in the first Mercenaries, and I certainly enjoyed the new addition.  And there&#8217;s always, of course, plenty of atavistic thrill involved in running amok with a large quantity of automatic weapons and a panoply of explosives.  That&#8217;s just always fun.<br />
<span id="more-18417"></span><br />
But there&#8217;s a down side to what I just said: if you found the first Mercenaries game to be one long half-baked series of chases and stupid fetch quests one after the other, then you&#8217;re going to hate the new Mercenaries game.  Seriously&#8211;I can understand anyone who says that this game got dull and predictable after a while, because most of what you&#8217;ll do will be go here, shoot everybody or almost everybody in sight, recover something / destroy something, return to base, repeat until nauseous or you&#8217;ve thrown your controller at the screen in sheer frustration for the sheer amount of monotony that you&#8217;ve just subjected yourself to and I WANT THREE HOURS OF MY LIFE BACK YOU MISERABLE CHEATING BASTARD OF A GAME YOU!!</p>
<p>But for me, I enjoyed it.  I had a good idea where I was going at any given time.  Most of my quests I could either finish first try or within the first couple, anyway.  There were some unpleasant surprises that, had I known about, I would&#8217;ve played some quests differently.  Even better, the game even manages to pack some humor into its proceedings.  Don&#8217;t believe me?  Wait for Universal Petroleum to send you after The Devastator and just see if you don&#8217;t laugh.</p>
<p>There is a lot to like about Mercenaries 2: World in Flames.  I&#8217;ll readily admit there&#8217;s plenty to not like, also, but for a week of great gaming, I&#8217;d count on Mercenaries 2: World in Flames in a heartbeat to provide.  A great rental, if not necessarily a great purchase.</p>
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		<item>
		<title>Congressman Pushing For Game Package Warnings</title>
		<link>http://www.digitalbattle.com/2009/01/12/congressman-pushing-for-game-package-warnings/</link>
		<comments>http://www.digitalbattle.com/2009/01/12/congressman-pushing-for-game-package-warnings/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 19:24:02 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[violence]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=17085</guid>
		<description><![CDATA[Nearly everything comes with warning labels nowadays. Cigarettes warn us about cancer and birth defects; coffee warns us of its potential for scalding, plastic bags warn us that they can be a suffocation risk and California congressman Joe Baca wants to put similar labels on video games.
He cites research studies that show a link between [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/01/b001234.jpg"><img class="alignright size-full wp-image-17095" title="b001234" src="http://www.digitalbattle.com/wp-content/uploads/2009/01/b001234.jpg" alt="" width="226" height="276" align="right" /></a>Nearly everything comes with warning labels nowadays. Cigarettes warn us about cancer and birth defects; coffee warns us of its potential for scalding, plastic bags warn us that they can be a suffocation risk and California congressman Joe Baca wants to put similar labels on video games.</p>
<p>He cites research studies that show a link between child aggression and video games and claims that the Consumer Product Safety Commission needs to mandate that video game publishers include this label on games rated T or higher: &#8220;WARNING: Excessive exposure to violent video games and other violent media has been linked to aggressive behavior.”</p>
<p>Unfortunately for the congressman the jury is still out on whether there&#8217;s a real link between them, because despite all the studies that frequently get talked about which link violence and video games, there are many others that show little or no relationship between the two.</p>
]]></content:encoded>
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		<title>Teen Convicted In Halo 3 Related Killing</title>
		<link>http://www.digitalbattle.com/2009/01/12/teen-convicted-in-halo-3-related-killing/</link>
		<comments>http://www.digitalbattle.com/2009/01/12/teen-convicted-in-halo-3-related-killing/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 18:53:29 +0000</pubDate>
		<dc:creator>Will Prusik</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[addiction]]></category>
		<category><![CDATA[crime]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[halo 3]]></category>
		<category><![CDATA[violence]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=17081</guid>
		<description><![CDATA[It&#8217;s sad enough to see people so caught up in the world of video games that they eschew friends, family and normal social situations, but when violence gets involved it&#8217;s much, much worse. Recently Daniel Petric, a teen from Ohio, shot his parents after they confiscated his copy of Halo 3 (which they&#8217;d forbidden him [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.digitalbattle.com/wp-content/uploads/2009/01/large_danielpetric.jpg"><img class="aligncenter size-full wp-image-17082" title="large_danielpetric" src="http://www.digitalbattle.com/wp-content/uploads/2009/01/large_danielpetric.jpg" alt="" width="480" height="246" /></a>It&#8217;s sad enough to see people so caught up in the world of video games that they eschew friends, family and normal social situations, but when violence gets involved it&#8217;s much, much worse. Recently Daniel Petric, a teen from Ohio, shot his parents after they confiscated his copy of Halo 3 (which they&#8217;d forbidden him to buy). His father survived the shooting, which Petric had attempted to make look like a murder-suicide by putting the gun into his father&#8217;s hand after he had shot both of them.</p>
<p>As one might expect, the lawyers attempted to blame the crime on Petric&#8217;s video game addiction, which had something to do with why his parents instructed him not to buy Halo 3. They were going for the insanity defense, but the murder-suicide plot and the fact that Petric admitted to thinking about killing his parents in the weeks before the crime generally eroded his claim of insanity and he was <a href="http://kotaku.com/5129430/petric-convicted-of-halo-3-inspired-matricide?skyline=true&amp;s=x" target="_blank">convicted</a>.</p>
<p>Daniel Petric now faces sentencing with life in prison without parole as the maximum sentence. While this is a terrible tragedy and I send my sympathies to Mr. Petric and his family, it&#8217;s good to see that the spirit of accountability is still alive in a country that&#8217;s all together too quick to blame others.</p>
]]></content:encoded>
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		<item>
		<title>Silent Hill Homecoming Banned in Kangaroo-land</title>
		<link>http://www.digitalbattle.com/2008/09/27/silent-hill-homecoming-banned-in-kangaroo-land/</link>
		<comments>http://www.digitalbattle.com/2008/09/27/silent-hill-homecoming-banned-in-kangaroo-land/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 20:12:55 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[australia]]></category>
		<category><![CDATA[banned]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[silent hill homecoming]]></category>
		<category><![CDATA[violence]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/09/27/silent-hill-homecoming-banned-in-kangaroo-land/</guid>
		<description><![CDATA[     Australia is at top when it comes to video game censorship. Keeping that trend up, The Age of Melbourne, Australia, reports that Silent Hill: Homecoming, the upcoming entry in the horror franchise, has been refused classification by Australia’s Office of Film and Literature Classification, meaning that the game won’t be [...]]]></description>
			<content:encoded><![CDATA[<p><img title="PSW103.featsilent.art3--screenshot_viewer_medium" style="display: inline; margin-left: 0px; margin-right: 0px" height="264" alt="PSW103.featsilent.art3--screenshot_viewer_medium" src="http://www.digitalbattle.com/wp-content/uploads/2008/09/psw103featsilentart3screenshot-viewer-medium.jpg" width="470" />     <br />Australia is at top when it comes to video game censorship. Keeping that trend up, The Age of Melbourne, Australia, <a href="http://blogs.theage.com.au/screenplay/archives//010643.html">reports</a> that <em>Silent Hill: Homecoming</em>, the upcoming entry in the horror franchise, has been refused classification by Australia’s Office of Film and Literature Classification, meaning that the game won’t be available for sale unless it is changed from its current form.</p>
<p>This is the fourth game to be banned this year, including, most recently, <em>Fallout 3</em>, which got banned due to drug use within the game world.</p>
<p><em>Homecoming</em> is set to head to stores in North America this month, with an European release in November. It may be released in Australia following needed changes.</p>
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