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	<title>DigitalBattle.com &#187; wii fit</title>
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	<link>http://www.digitalbattle.com</link>
	<description>Game News For the Masses</description>
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		<title>NPD Sales Results for June 2009, Prototype tops charts</title>
		<link>http://www.digitalbattle.com/2009/07/16/npd-sales-results-for-june-2009-prototype-tops-charts/</link>
		<comments>http://www.digitalbattle.com/2009/07/16/npd-sales-results-for-june-2009-prototype-tops-charts/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 23:29:18 +0000</pubDate>
		<dc:creator>Gibran Nawaz</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[PlayStation 2]]></category>
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		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[EA Sports Active]]></category>
		<category><![CDATA[fight night round 4]]></category>
		<category><![CDATA[infamous]]></category>
		<category><![CDATA[Mario Kart Wii]]></category>
		<category><![CDATA[npd]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[red faction guerilla]]></category>
		<category><![CDATA[Sales]]></category>
		<category><![CDATA[tiger woods pga tour 10]]></category>
		<category><![CDATA[ufc 2009]]></category>
		<category><![CDATA[wii fit]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=25628</guid>
		<description><![CDATA[The NPD Group have released the sales figures for the month of June today.
The DS is currently holding the top spot in hardware sales, with its home console counterpart trailing behind. Amazingly, the PlayStation 2 is still almost selling as much as the PlayStation Portable. The price is obviously a big factor in consumer decisions, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-17264 alignright" title="npd-logo" src="http://www.digitalbattle.com/wp-content/uploads/2009/01/npd-logo.jpg" alt="" width="200" height="85" align="right" />The NPD Group have released the sales figures for the month of June today.</p>
<p>The DS is currently holding the top spot in hardware sales, with its home console counterpart trailing behind. Amazingly, the PlayStation 2 is still almost selling as much as the PlayStation Portable. The price is obviously a big factor in consumer decisions, with the failing economy and other circumstances.</p>
<p>As for software, <em>Prototype</em> debuted and sold over 400,000 copies, topping the charts. Many sports titles follow the sandbox action game, including <em>Tiger Woods PGA Tour</em> and <em>Fight Night Round 4</em>.</p>
<blockquote><p><strong>Hardware</strong>:</p>
<ol>
<li> Nintendo DS 	<strong>766.5K</strong></li>
<li> Wii 	<strong>361.7K</strong></li>
<li> Xbox 360 	<strong>240.6K</strong></li>
<li> PlayStation 3 	<strong>164.7K</strong></li>
<li> PSP 	<strong>163.5K</strong></li>
<li> PlayStation 2  	<strong>152.7K </strong></li>
</ol>
<p><strong>Software</strong>:</p>
<ol>
<li> PROTOTYPE  	(360)      	<strong>419.9K </strong></li>
<li> UFC 2009:UNDISPUTED 	(360)   	<strong>338.3K</strong></li>
<li> EA SPORTS ACTIVE BUNDLE 	(Wii)  		 <strong>289.1K</strong></li>
<li> TIGER WOODS PGA TOUR 10* 	(Wii)  	<strong>272.4K</strong></li>
<li> WII FIT 	(Wii)   	<strong>271.6K</strong></li>
<li> FIGHT NIGHT ROUND 4 	(360)  	 	<strong>260.8K</strong></li>
<li> FIGHT NIGHT ROUND 4 	(PS3)  	<strong>210.3K</strong></li>
<li> MARIO KART W/WHEEL 	(WII)  	 	<strong>202.1K</strong></li>
<li> RED FACTION:GUERRILLA 	(360)  	<strong>199.4K</strong></li>
<li>INFAMOUS 	(PS3)   	<strong>192.7K</strong></li>
</ol>
</blockquote>
<p>via <a href="http://www.neogaf.com/forum/showthread.php?t=368398" target="_blank">NeoGAF</a></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Nintendo ships 15 million Wii Fits in a year</title>
		<link>http://www.digitalbattle.com/2009/06/02/nintendo-ships-15-million-wii-fits-in-a-year/</link>
		<comments>http://www.digitalbattle.com/2009/06/02/nintendo-ships-15-million-wii-fits-in-a-year/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 23:43:57 +0000</pubDate>
		<dc:creator>James Hyde</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[wii fit]]></category>
		<category><![CDATA[Wii Fit Plus]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=23650</guid>
		<description><![CDATA[
At E3, Nintendo revealed that the company has shipped over 15 million Wii Fit units worldwide for the Nintendo Wii console, making Wii Fit sell more units than Sony and Microsoft sold of their respective game consoles. 
Nintendo has also announced Wii Fit Plus, an extra series of workout games for Wii Fit. Wii Fit [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.digitalbattle.com/wp-content/uploads/2007/07/wii11.jpg" alt="" /><br />
At E3, Nintendo revealed that the company has shipped over 15 million Wii Fit units worldwide for the Nintendo Wii console, making Wii Fit sell more units than Sony and Microsoft sold of their respective game consoles. </p>
<p>Nintendo has also announced Wii Fit Plus, an extra series of workout games for Wii Fit. Wii Fit Plus will ship with all new Wii Fit boards and will be sold as a separate game for current Wii Fit owners. </p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Microsoft: 60% of Wii Fit Purchases Go Unplayed</title>
		<link>http://www.digitalbattle.com/2008/08/10/microsoft-60-of-wii-fit-purchases-go-unplayed/</link>
		<comments>http://www.digitalbattle.com/2008/08/10/microsoft-60-of-wii-fit-purchases-go-unplayed/#comments</comments>
		<pubDate>Sun, 10 Aug 2008 19:56:09 +0000</pubDate>
		<dc:creator>Rajiv Ashrafi</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[wii fit]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/2008/08/10/microsoft-60-of-wii-fit-purchases-go-unplayed/</guid>
		<description><![CDATA[ Speaking at Microsoft’s GameFest UK keynote, Xbox Europe VP David Gosen proclaimed that around 60% of the people who bought Wii Fit played it once and didn’t touch it thereafter, noting that developers should avoid pushing gimmicks and focus on offering solid gameplay.
&#8220;We&#8217;ve seen some research that says 60 percent of people who bought [...]]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 0px 0px 3px 5px" height="171" alt="wii-fit-japan" src="http://www.digitalbattle.com/wp-content/uploads/2008/08/wii-fit-japan.jpg" width="240" align="right" border="0"> Speaking at Microsoft’s GameFest UK keynote, Xbox Europe VP David Gosen <a href="http://www.developmag.com/news/30299/Gosen-gets-Lippy-about-gimmick-controllers">proclaimed</a> that around 60% of the people who bought <i>Wii Fit</i> played it once and didn’t touch it thereafter, noting that developers should avoid pushing gimmicks and focus on offering solid gameplay.
<p>&#8220;We&#8217;ve seen some research that says 60 percent of people who bought a Wii Fit play it once and don&#8217;t play it again,” he said. “So we have to get the balance right, because what we are doing is bringing new consumers into the market for the first time in their lives sometimes—and we have to treat them with respect.&#8221;
<p>He added that “what Nintendo have done with the Wii is truly fantastic – there is no question about it,” but noted that “sometimes there is a thin line between gimmick and great gameplay.”
<p>Gosen further added that while new user interfaces are highly important in the industry, peripherals have to be designed with utility and longevity in mind.
<p>&#8220;At the end of the day that comes back down to creativity&#8230; They are not good if they are gimmicks. There is a challenge for us to make sure that all new user interfaces are deep and are rewarding to the end user,&#8221; he stated.</p>
]]></content:encoded>
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