World of Goo Creator Thinks DRM is a Waste of Time

March 24th, 2009 No Comments   Posted in Business, Culture, PC

world-of-goo DRM has been the gamer’s bane for a long time – those who pirate quite obviously face difficulties, and even those who don’t face severe problems.

2D Boy co-founder and World of Goo co-creator Ron Caramel believes that utilizing digital rights management as a means to prevent piracy is a “waste of time” and developers just “end up giving the DRM provider money.”

“Anything that is of interest gets cracked, and the cracked version ends up having a better user experience than the legit version because you don’t have to input in some 32-character serial number,” he quite simply stated.

DRM doesn’t exactly pose a threat to pirates anymore, seeing as how games are cracked and available on P2P sites within hours of release.

"We don’t see the point in having DRM," he added. "Anybody who wants the game is likely to find it on BitTorrent sites. It’s going to get cracked even with DRM, it’s going to be available very quickly."

Goo Co-creator Claims 90% Piracy Rate for Game

November 16th, 2008 No Comments   Posted in PC, Puzzle, Wii

world of good
Piracy has been a bane for developers since day one of computing, but if you knew that your game had a 90% piracy rate, wouldn’t you be pissed?

World of Goo co-creator Ron Carmel isn’t pissed when he claims that the game is pirated at the rate of “about 90%.” He comes to this conclusion by looking at the number of unique IP addresses connecting to the game’s leaderboard server.

"We’re getting good sales through WiiWare, Steam, and our website. Not going bankrupt just yet!" he wrote rather plainly. Carmel added that a few players had illegally downloaded the game and then decided to purchase it, though he noted that those buyers formed a “very small percentage.”